01-03-2022, 10:02 PM
(This post was last modified: 01-07-2022, 11:09 PM by IceBear32. Edited 2 times in total.)
Total: 1004
Bank: 38
AC241 +2
WT +5
S33 ISFL Mock Draft +6
EARNED TPE: 13
Total TPE: 1004 +13= 1017
Available TPE: 51
Adjusted Attributes & Traits: 49
Intelligence: 71 -> 75 (25 TPE)
Competitiveness: 68 - > 74 (24 TPE)
BANKED: 2
(MIN:55)(MAX:85) Strength: 85 MAX
(MIN:55)(MAX:95) Agility:90
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 71 -> 76 (25 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85 MAX
(MIN:50)(MAX:80) Speed: 80 MAX
(MIN:20)(MAX:60) Hands:60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance:80 MAX
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 68 - > 74 (24 TPE)
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) PURCHASED
Competitor (req. 75 Endurance) (Costs: 50 TPE) PURCHASED
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) PURCHASED
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Bank: 38
AC241 +2
WT +5
S33 ISFL Mock Draft +6
EARNED TPE: 13
Total TPE: 1004 +13= 1017
Available TPE: 51
Adjusted Attributes & Traits: 49
Intelligence: 71 -> 75 (25 TPE)
Competitiveness: 68 - > 74 (24 TPE)
BANKED: 2
(MIN:55)(MAX:85) Strength: 85 MAX
(MIN:55)(MAX:95) Agility:90
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 71 -> 76 (25 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85 MAX
(MIN:50)(MAX:80) Speed: 80 MAX
(MIN:20)(MAX:60) Hands:60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance:80 MAX
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 68 - > 74 (24 TPE)
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) PURCHASED
Competitor (req. 75 Endurance) (Costs: 50 TPE) PURCHASED
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) PURCHASED
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point