01-10-2022, 12:31 AM
(This post was last modified: 01-13-2022, 10:55 PM by IceBear32. Edited 1 time in total.)
Total: 1017
Bank: 7
Activity Check #242 +2
WT +5
Season 32 ISFL and DSFL Most Outstanding Player Awards Ballot +1
S32 Ultimus Week +10
EARNED TPE: 18
Total TPE: 1017+18=1035
Available TPE: 25
Adjusted Attributes & Traits:
(MIN:50)(MAX:85) Competitiveness: 74 -> 79 (25 TPE)
BANKED: 0
(MIN:55)(MAX:85) Strength: 85 MAX
(MIN:55)(MAX:95) Agility:90
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75 MAX
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85 MAX
(MIN:50)(MAX:80) Speed: 80 MAX
(MIN:20)(MAX:60) Hands:60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance:80 MAX
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 74->79 (25 TPE)
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) PURCHASED
Competitor (req. 75 Endurance) (Costs: 50 TPE) PURCHASED
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) PURCHASED
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Bank: 7
Activity Check #242 +2
WT +5
Season 32 ISFL and DSFL Most Outstanding Player Awards Ballot +1
S32 Ultimus Week +10
EARNED TPE: 18
Total TPE: 1017+18=1035
Available TPE: 25
Adjusted Attributes & Traits:
(MIN:50)(MAX:85) Competitiveness: 74 -> 79 (25 TPE)
BANKED: 0
(MIN:55)(MAX:85) Strength: 85 MAX
(MIN:55)(MAX:95) Agility:90
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75 MAX
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85 MAX
(MIN:50)(MAX:80) Speed: 80 MAX
(MIN:20)(MAX:60) Hands:60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance:80 MAX
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 74->79 (25 TPE)
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) PURCHASED
Competitor (req. 75 Endurance) (Costs: 50 TPE) PURCHASED
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) PURCHASED
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point