Updated!
Total TPE:554
Banked TPE:9
Total TPE:554
Banked TPE:9
10-11-2021, 01:04 PM
(This post was last modified: 10-15-2021, 06:47 PM by terriblehippo. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 18 TPE Weekly Training, 11 October: 5 TPE S31 Week 13 Predictions: 3 TPE (rounded up from 2.5) S31 PT #4: 3 TPE (updater pass) Activity Check #230: 2 TPE S31 Week 12 Predictions: 2 TPE S31 Week 14 Predictions: 2 TPE S31 Week 15 Predictions: 1 TPE Adjusted Attributes & Traits: Agility +20 (83 -> 85) Hands +5 (75 -> 76) TPE Available: 9 -> 2 (MIN:30)(MAX:65) Strength: 50 (MIN:55)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 95 (MIN:55)(MAX:85) Hands: 76 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 72 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: DeepThreat Total TPE: 554 + 18 = 572
10-20-2021, 04:58 PM
(This post was last modified: 10-30-2021, 07:34 AM by terriblehippo. Edited 2 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 28 TPE S31 Season Predictions: 7 TPE Weekly Training, 22 October: 5 TPE Weekly Training, 30 October: 5 TPE S31 Week 16 Predictions: 3 TPE S31 PT #5: 3 TPE (updater pass) Activity Check #231: 2 TPE Activity Check #232: 2 TPE S31 Playoff Predictions: 1 TPE Adjusted Attributes & Traits: Hands +30 (76 -> 81) TPE Available: 2 -> 0 (MIN:30)(MAX:65) Strength: 50 (MIN:55)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 95 (MIN:55)(MAX:85) Hands: 81 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 72 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: DeepThreat Total TPE: 572 + 28 = 600
11-04-2021, 08:55 PM
(This post was last modified: 11-05-2021, 06:55 PM by terriblehippo. Edited 6 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 58 TPE S32 Equipment, Tier 6: 30 TPE S31 Ultimus Week: 10 TPE (updater pass) S32 Mock Draft: 6 TPE (war room mode) S32 Training Camp: 5 TPE Weekly Training, 4 November: 5 TPE Activity Check #233: 2 TPE Adjusted Attributes & Traits: Hands +40 (81 -> 85) Strength +18 (50 -> 59) TPE Available: 0 (MIN:30)(MAX:65) Strength: 59 (MIN:55)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 95 (MIN:55)(MAX:85) Hands: 85 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 72 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: DeepThreat Total TPE: 600 + 58 = 658
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 12 TPE Weekly Training, 13 November: 5 TPE S32 Week 2 Predictions: 3 TPE (rounded up from 2.5) S32 Week 1 Predictions: 2 TPE Activity Check #234: 2 TPE Adjusted Attributes & Traits: Strength +12 (59 -> 65) TPE Available: 0 (MIN:30)(MAX:65) Strength: 65 (MIN:55)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 95 (MIN:55)(MAX:85) Hands: 85 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 72 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: DeepThreat Total TPE: 658 + 12 = 670 |
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