08-01-2021, 04:00 PM
(This post was last modified: 08-06-2021, 04:06 PM by g2019. Edited 7 times in total.)
Total TPE: 188
TPE Earned: 30
Upgrade Equipment from Tier 3 to Tier 4 +5
Week 7 Predictions + 2
AC #220 +2
Weekly Training +5
Week 8 Predictions + 1
Upgrade Equipment from Tier 4 to Tier 5 + 5
Week 9 Predictions + 2
PT #2 - Alternate History+3
Upgrade Equipment from Tier 5 to Tier 6 +5
TPE Spent:
26 (Endurance 44->60)
4 (Competitiveness 45->49)
(MIN:55)(MAX:90) Strength: 70
(MIN:50)(MAX:85) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:85) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 70
(MIN:45)(MAX:80) Speed: 80
(MIN:20)(MAX:65) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:85) Competitiveness: 49
Total Banked TPE Remaining - 0
Available Traits:
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)
Purchase Traits:
None
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 30
Upgrade Equipment from Tier 3 to Tier 4 +5
Week 7 Predictions + 2
AC #220 +2
Weekly Training +5
Week 8 Predictions + 1
Upgrade Equipment from Tier 4 to Tier 5 + 5
Week 9 Predictions + 2
PT #2 - Alternate History+3
Upgrade Equipment from Tier 5 to Tier 6 +5
TPE Spent:
26 (Endurance 44->60)
4 (Competitiveness 45->49)
(MIN:55)(MAX:90) Strength: 70
(MIN:50)(MAX:85) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:85) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 70
(MIN:45)(MAX:80) Speed: 80
(MIN:20)(MAX:65) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:85) Competitiveness: 49
Total Banked TPE Remaining - 0
Available Traits:
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)
Purchase Traits:
None
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point