AC #264 +2
AC #266 +2
AC #267 +2
$1M Weekly Training +5
AC #270 +2
$1M Weekly Training +5
$1M Weekly Training +5
AC #272 +2
Playoff Preds +5
Week 1 Preds +2
Week 2 Preds +2
Week 3 Preds +3
Week 4 Preds +2
Week 8 Preds +3
Week 9 Preds +1
Week 10 Preds +3
Week 14 Preds +2
Week 15 Preds +3
Week 16 Preds +2
PT #5 +3
Training Camp +3
Tier 3 Equipment +15
TPE Earned: 74
TPE Spent: 82
TPE Banked: 1
Total TPE: 704
(MIN:60)(MAX:90) Strength: 90
(MIN:50)(MAX:85) Agility: 83->85 (20 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 63->69 (12 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 80
(MIN:45)(MAX:75) Speed: 75
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 70->80 (50 TPE)
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC #266 +2
AC #267 +2
$1M Weekly Training +5
AC #270 +2
$1M Weekly Training +5
$1M Weekly Training +5
AC #272 +2
Playoff Preds +5
Week 1 Preds +2
Week 2 Preds +2
Week 3 Preds +3
Week 4 Preds +2
Week 8 Preds +3
Week 9 Preds +1
Week 10 Preds +3
Week 14 Preds +2
Week 15 Preds +3
Week 16 Preds +2
PT #5 +3
Training Camp +3
Tier 3 Equipment +15
TPE Earned: 74
TPE Spent: 82
TPE Banked: 1
Total TPE: 704
(MIN:60)(MAX:90) Strength: 90
(MIN:50)(MAX:85) Agility: 83->85 (20 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 63->69 (12 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 80
(MIN:45)(MAX:75) Speed: 75
(MIN:20)(MAX:60) Hands: 60
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 70->80 (50 TPE)
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point