11-07-2022, 12:21 PM
(This post was last modified: 11-11-2022, 09:14 PM by MobiausGrander. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned Before Week 4 Update: 1057
TPE Saved from last update: 7
TPE Earned since last update : 14
Total TPE Earned After Update: 1057 + 14 = 1071
Total TPE Used for S38 Week 4: 20
TPE Saved From Update: 1
S38 Week 4 Update
AC #285 +2
Weekly Training Tier 2 +5
Week 10 Predictions +2
Week 11 Predictions +2
Week 12 Predictions +3
Player Attributes
(MIN:60)(MAX:90) Strength: 90
(MIN:50)(MAX:90) Agility: 88
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 90
(MIN:45)(MAX:75) Speed: 70 => 74
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Purchased Trait(s)
BullRusher(req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned Before Week 4 Update: 1057
TPE Saved from last update: 7
TPE Earned since last update : 14
Total TPE Earned After Update: 1057 + 14 = 1071
Total TPE Used for S38 Week 4: 20
TPE Saved From Update: 1
S38 Week 4 Update
AC #285 +2
Weekly Training Tier 2 +5
Week 10 Predictions +2
Week 11 Predictions +2
Week 12 Predictions +3
Player Attributes
(MIN:60)(MAX:90) Strength: 90
(MIN:50)(MAX:90) Agility: 88
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 90
(MIN:45)(MAX:75) Speed: 70 => 74
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Purchased Trait(s)
BullRusher(req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)