12-13-2022, 11:56 AM
(This post was last modified: 12-15-2022, 03:17 PM by MobiausGrander. Edited 1 time in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned Before S38 OS part 1: 1162
TPE Saved from last update: 17
TPE Earned since last update : 16
Total TPE Earned After Update: 1162 + 16 = 1178
Total TPE Used for S38 OS part 2: 30
TPE Saved From Update: 3
S38 Offseason Part 2 Update
AC #289 +2
Weekly Training Tier 2 +5
ISFL and DSFL Most Outstanding Player (MOP) Awards Ballot +1
s39 First Rounders +8
Player Attributes
(MIN:60)(MAX:90) Strength: 90
(MIN:50)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 90 => 92
(MIN:45)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Purchased Trait(s)
BullRusher(req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned Before S38 OS part 1: 1162
TPE Saved from last update: 17
TPE Earned since last update : 16
Total TPE Earned After Update: 1162 + 16 = 1178
Total TPE Used for S38 OS part 2: 30
TPE Saved From Update: 3
S38 Offseason Part 2 Update
AC #289 +2
Weekly Training Tier 2 +5
ISFL and DSFL Most Outstanding Player (MOP) Awards Ballot +1
s39 First Rounders +8
Player Attributes
(MIN:60)(MAX:90) Strength: 90
(MIN:50)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 90 => 92
(MIN:45)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Purchased Trait(s)
BullRusher(req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)