Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC260 - 2 TPE
WT260 - 5 TPE
W7 (S35) Predictions - 2 TPE
W8 (S35) Predictions - 3 TPE
W9 (S35) Predictions - 3 TPE
Speed: 81 -> 82 (10 TPE)
Agility: 70 -> 71 (5 TPE)
TPE Available: 0
(MIN:35)(MAX:75) Strength: 50
(MIN:55)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 51
(MIN:70)(MAX:100) Speed: 81
(MIN:45)(MAX:85) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 36
Available Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 184
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC260 - 2 TPE
WT260 - 5 TPE
W7 (S35) Predictions - 2 TPE
W8 (S35) Predictions - 3 TPE
W9 (S35) Predictions - 3 TPE
Speed: 81 -> 82 (10 TPE)
Agility: 70 -> 71 (5 TPE)
TPE Available: 0
(MIN:35)(MAX:75) Strength: 50
(MIN:55)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 51
(MIN:70)(MAX:100) Speed: 81
(MIN:45)(MAX:85) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 36
Available Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 184