Starting TPE = 743 (1 BANKED)
Activity Check #291 + 2 TPE
Weekly Training Tier 2 +5 TPE
Activity Check #292 + 2 TPE
Weekly Training Tier 2 +5 TPE
PT#1 + 3 TPE
Week 3 Predictions + 3 TPE
Week 4 Predictions + 2 TPE
Host City Competition + 1 TPE
Week 5 Predictions + 2 TPE
Week 6 Predictions + 2 TPE
PT#2 + 3 TPE
Earned TPE = 30
Total TPE = 773 (31 banked)
Arm Strength 88 > 90 (20 TPE)
Strength 53 > 58 (10 TPE)
Banked: 1
(MIN:40)(MAX:65) Strength: 53 > 58 (10 TPE)
(MIN:35)(MAX:60) Agility: 60 (MAXED)
(MIN:60)(MAX:95) Arm: 88 > 90
(MIN:65)(MAX:100) Intelligence: 100
(MIN:55)(MAX:90) Throwing Accuracy: 90
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 45
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 45
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 46
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Activity Check #291 + 2 TPE
Weekly Training Tier 2 +5 TPE
Activity Check #292 + 2 TPE
Weekly Training Tier 2 +5 TPE
PT#1 + 3 TPE
Week 3 Predictions + 3 TPE
Week 4 Predictions + 2 TPE
Host City Competition + 1 TPE
Week 5 Predictions + 2 TPE
Week 6 Predictions + 2 TPE
PT#2 + 3 TPE
Earned TPE = 30
Total TPE = 773 (31 banked)
Arm Strength 88 > 90 (20 TPE)
Strength 53 > 58 (10 TPE)
Banked: 1
(MIN:40)(MAX:65) Strength: 53 > 58 (10 TPE)
(MIN:35)(MAX:60) Agility: 60 (MAXED)
(MIN:60)(MAX:95) Arm: 88 > 90
(MIN:65)(MAX:100) Intelligence: 100
(MIN:55)(MAX:90) Throwing Accuracy: 90
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 45
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 45
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 46
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point