06-18-2022, 09:11 AM
(This post was last modified: 06-25-2022, 07:35 AM by Crunk. Edited 8 times in total.)
AC #262 +2 TPE
Training +5 TPE
AC #263 +2 TPE
Training +5 TPE
AC #264 +2 TPE
Training +5 TPE
AC #265 +2 TPE
Training +5 TPE
T6 Equipment +30 TPE
Special PT - Create your Player Wiki Page +10 TPE
S35 Week 13 Preds +2 TPE
S35 Week 14 Preds +2 TPE
(S35) - PT #4 - Celebrating 5 Years +3 TPE
S35 Week 15 Preds +3 TPE
S35 Week 16 Preds +2 TPE
(S35) - PT #5 - Locker Room Incident +3 TPE
S35 Playoff Predictions (Corrected Edition) +4 TPE
S36 Training Camp +10 TPE
TPE: 57 -> 154
Bank: 7 -> 1
-----------------------------------------------------------------
(MIN:45)(MAX:80) Strength: 50
(MIN:60)(MAX:95) Agility: 60 -> 62 (4 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:80) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:50)(MAX:95) Speed: 71 -> 80 (45 TPE)
(MIN:50)(MAX:80) Hands: 50 -> 62 (24 TPE)
(MIN:25)(MAX:45) Pass Blocking: 25
(MIN:25)(MAX:45) Run Blocking: 25
(MIN:50)(MAX:90) Endurance: 50 -> 60 (20 TPE)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40 -> 50 (10 TPE)
Available Traits:
RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)
ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
-----------------------
Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Training +5 TPE
AC #263 +2 TPE
Training +5 TPE
AC #264 +2 TPE
Training +5 TPE
AC #265 +2 TPE
Training +5 TPE
T6 Equipment +30 TPE
Special PT - Create your Player Wiki Page +10 TPE
S35 Week 13 Preds +2 TPE
S35 Week 14 Preds +2 TPE
(S35) - PT #4 - Celebrating 5 Years +3 TPE
S35 Week 15 Preds +3 TPE
S35 Week 16 Preds +2 TPE
(S35) - PT #5 - Locker Room Incident +3 TPE
S35 Playoff Predictions (Corrected Edition) +4 TPE
S36 Training Camp +10 TPE
TPE: 57 -> 154
Bank: 7 -> 1
-----------------------------------------------------------------
(MIN:45)(MAX:80) Strength: 50
(MIN:60)(MAX:95) Agility: 60 -> 62 (4 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:80) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:50)(MAX:95) Speed: 71 -> 80 (45 TPE)
(MIN:50)(MAX:80) Hands: 50 -> 62 (24 TPE)
(MIN:25)(MAX:45) Pass Blocking: 25
(MIN:25)(MAX:45) Run Blocking: 25
(MIN:50)(MAX:90) Endurance: 50 -> 60 (20 TPE)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40 -> 50 (10 TPE)
Available Traits:
RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)
ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
-----------------------
Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point