07-22-2023, 08:32 AM
(This post was last modified: 08-01-2023, 07:19 PM by MN_Moosey. Edited 5 times in total.)
TPE Earned:
AC #320 +2
w16 prediction +3
season prediction +6
pt #5 +3
fantasy +3
$1M Training (w/c 07/17/2023) +5
S43 T6 Equipment +30
playoff prediction +2
training camp +10
AC #321 +2
$1M Training (w/c 07/24/2023) +5
AC #322 +2
$1M Training (w/c 07/31/2023) +5
MOP voting +1
wiki update +5
Total Earned: 522
Total Spent: 515
Banked: 7
Spent TPE:
Speed: 82 --> 85 (30 TPE)
Endurance: 60 --> 71 (25 TPE)
Intelligence: 60 --> 70 (20 TPE)
Agility: 60 --> 80 (70 TPE)
Competitiveness: 50 --> 70 (40 TPE)
Tackling: 70 --> 80 (50 TPE)
Strength: 80 --> 83 (30 TPE)
Update Scale
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:60)(MAX:90) Strength: 80 --> 83
(MIN:50)(MAX:80) Agility: 60 --> 80
(MIN:1)(MAX:1) Arm: 1
(MIN:50)(MAX:85) Intelligence: 60 --> 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:65)(MAX:95) Tackling: 70 --> 80
(MIN:55)(MAX:85) Speed: 82 --> 85
(MIN:25)(MAX:50) Hands: 25
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 60 --> 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:85) Competitiveness: 50 --> 70
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
AC #320 +2
w16 prediction +3
season prediction +6
pt #5 +3
fantasy +3
$1M Training (w/c 07/17/2023) +5
S43 T6 Equipment +30
playoff prediction +2
training camp +10
AC #321 +2
$1M Training (w/c 07/24/2023) +5
AC #322 +2
$1M Training (w/c 07/31/2023) +5
MOP voting +1
wiki update +5
Total Earned: 522
Total Spent: 515
Banked: 7
Spent TPE:
Speed: 82 --> 85 (30 TPE)
Endurance: 60 --> 71 (25 TPE)
Intelligence: 60 --> 70 (20 TPE)
Agility: 60 --> 80 (70 TPE)
Competitiveness: 50 --> 70 (40 TPE)
Tackling: 70 --> 80 (50 TPE)
Strength: 80 --> 83 (30 TPE)
Update Scale
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:60)(MAX:90) Strength: 80 --> 83
(MIN:50)(MAX:80) Agility: 60 --> 80
(MIN:1)(MAX:1) Arm: 1
(MIN:50)(MAX:85) Intelligence: 60 --> 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:65)(MAX:95) Tackling: 70 --> 80
(MIN:55)(MAX:85) Speed: 82 --> 85
(MIN:25)(MAX:50) Hands: 25
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 60 --> 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:85) Competitiveness: 50 --> 70
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits: