06-06-2023, 08:43 AM
(This post was last modified: 06-09-2023, 08:46 PM by electrictree. Edited 7 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
$1M Training (w/c 06/05/2023) +5
ac 314 +2
s42 1st rounders +8
wiki update task +5
wiki creation task +10
Week = +30
Total = 224 + 30 = 254
Adjusted Attributes:
Available points = 30 + 36 bank = 66 to use
(MIN:55)(MAX:90) Speed: 81 + 60 (at 10 per) = 87
(MIN:50)(MAX:85) Hands: 64 + 2 (at 2 per) = 65
Applied TPE: 188 + 62 = 250 (DSFL CAPPED)
Bank: 4
New Totals:
TPE Available: 0
(MIN:40)(MAX:80) Strength: 40
(MIN:45)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:90) Speed: 87
(MIN:50)(MAX:85) Hands: 65
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35
Available Traits:
ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)
Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
$1M Training (w/c 06/05/2023) +5
ac 314 +2
s42 1st rounders +8
wiki update task +5
wiki creation task +10
Week = +30
Total = 224 + 30 = 254
Adjusted Attributes:
Available points = 30 + 36 bank = 66 to use
(MIN:55)(MAX:90) Speed: 81 + 60 (at 10 per) = 87
(MIN:50)(MAX:85) Hands: 64 + 2 (at 2 per) = 65
Applied TPE: 188 + 62 = 250 (DSFL CAPPED)
Bank: 4
New Totals:
TPE Available: 0
(MIN:40)(MAX:80) Strength: 40
(MIN:45)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:90) Speed: 87
(MIN:50)(MAX:85) Hands: 65
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35
Available Traits:
ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)
Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits: