01-08-2024, 12:33 AM
(This post was last modified: 01-19-2024, 08:34 PM by ZodiacEXE. Edited 7 times in total.)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Previous Totals:
Total = 803 (see note at bottom)
Banked = 3
TPE Earned: 86
AC #344 +2
$1M Training (w/c 01/08/2024) +5
S46 T6 Equipment +30
AC #345 +2
$1M Training (w/c 01/15/2024) +5
S45 Season Predictions +15
S45 Claim Week 6 +7
S45 Host City Voting +1
S46 Training Camp +5
S45 First Rounders +9
S45 Wiki Update +5
Adjusted Attributes & Traits:
Competitiveness 78 -> 80 (10 TPE)
TPE Available: 79
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 85
(MIN:55)(MAX:85) Speed: 85
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:90) Competitiveness: 80
Available Traits:
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 889 (see note below)
7 TPE was mistakenly left off the total on my last update (my fault partially, I forgot to update the number at the bottom from the looks of it). The bank and build should still be accurate to the correct TPE total.
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Previous Totals:
Total = 803 (see note at bottom)
Banked = 3
TPE Earned: 86
AC #344 +2
$1M Training (w/c 01/08/2024) +5
S46 T6 Equipment +30
AC #345 +2
$1M Training (w/c 01/15/2024) +5
S45 Season Predictions +15
S45 Claim Week 6 +7
S45 Host City Voting +1
S46 Training Camp +5
S45 First Rounders +9
S45 Wiki Update +5
Adjusted Attributes & Traits:
Competitiveness 78 -> 80 (10 TPE)
TPE Available: 79
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 85
(MIN:55)(MAX:85) Speed: 85
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:90) Competitiveness: 80
Available Traits:
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 889 (see note below)
7 TPE was mistakenly left off the total on my last update (my fault partially, I forgot to update the number at the bottom from the looks of it). The bank and build should still be accurate to the correct TPE total.