08-06-2023, 09:18 AM
(This post was last modified: 08-11-2023, 02:48 PM by katarn22. Edited 6 times in total.)
TPE Earned:
$1M Training (w/c 08/07/2023) +5
AC #323 +2
(S43) Offseason Task +10 TPE
(S43) ISFL Week 1 Predictions +3 TPE
(S43) ISFL Week 2 Predictions +4 TPE
TPE Pending:
(S43) ISFL Season Predictions TPE TBD
(S43) PT #1 - New Season, New Suggestions? +3 TPE
(S43) ISFL Week 3 Predictions TPE TBD
(S43) ISFL Week 4 Predictions TPE TBD
TPE Banked: 4
TPE Spent: 185
Total TPE: 189
Adjusted Attributes:
Endurance: 60 --> 70 (-20 TPE)
Player Attributes
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:55)(MAX:90) Strength: 80
(MIN:60)(MAX:90) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 60
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 70
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
$1M Training (w/c 08/07/2023) +5
AC #323 +2
(S43) Offseason Task +10 TPE
(S43) ISFL Week 1 Predictions +3 TPE
(S43) ISFL Week 2 Predictions +4 TPE
TPE Pending:
(S43) ISFL Season Predictions TPE TBD
(S43) PT #1 - New Season, New Suggestions? +3 TPE
(S43) ISFL Week 3 Predictions TPE TBD
(S43) ISFL Week 4 Predictions TPE TBD
TPE Banked: 4
TPE Spent: 185
Total TPE: 189
Adjusted Attributes:
Endurance: 60 --> 70 (-20 TPE)
Player Attributes
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:55)(MAX:90) Strength: 80
(MIN:60)(MAX:90) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 60
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 70
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits: