Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
A/C #327 +2TPE
Weekly Training +5TPE
Claim Week 4 +10TPE
Total Earned: 17 + (8 Banked) = (25 Total To Spend)
Total Spent: 25
Total Banked: 0
Total: 233 + (17 Earned)= 250
(MIN:40)(MAX:65) Strength: 40
(MIN:40)(MAX:70) Agility: 40
(MIN:55)(MAX:95) Arm: 85
(MIN:65)(MAX:95) Intelligence: 72>77
(MIN:60)(MAX:95) Throwing Accuracy: 80
(MIN:45)(MAX:65) Speed: 45
(MIN:45)(MAX:75) Endurance: 45
(MIN:45)(MAX:80) Competitiveness: 50
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
A/C #327 +2TPE
Weekly Training +5TPE
Claim Week 4 +10TPE
Total Earned: 17 + (8 Banked) = (25 Total To Spend)
Total Spent: 25
Total Banked: 0
Total: 233 + (17 Earned)= 250
(MIN:40)(MAX:65) Strength: 40
(MIN:40)(MAX:70) Agility: 40
(MIN:55)(MAX:95) Arm: 85
(MIN:65)(MAX:95) Intelligence: 72>77
(MIN:60)(MAX:95) Throwing Accuracy: 80
(MIN:45)(MAX:65) Speed: 45
(MIN:45)(MAX:75) Endurance: 45
(MIN:45)(MAX:80) Competitiveness: 50
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits: