02-19-2024, 04:57 PM
(This post was last modified: 02-22-2024, 09:17 AM by Seymour. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Claims:
AC #350 +2
$1M Training (w/c 02/19/2024) +5
ISFL S46 Claim Week 4 +11
Upgraded Attributes:
Agility: 63 -> 70 (14 TPE)
Intelligence: 50 -> 53 (6 TPE)
Build:
(MIN:60)(MAX:90) Strength: 70
(MIN:50)(MAX:80) Agility: 70
(MIN:50)(MAX:85) Intelligence: 53
(MIN:65)(MAX:95) Tackling: 65
(MIN:55)(MAX:85) Speed: 84
(MIN:25)(MAX:50) Hands: 25
(MIN:50)(MAX:80) Endurance: 60
(MIN:40)(MAX:85) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Bank: 0
Total: 205
**Joke for Updater:** What's blue and smells like red paint?
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Claims:
AC #350 +2
$1M Training (w/c 02/19/2024) +5
ISFL S46 Claim Week 4 +11
Upgraded Attributes:
Agility: 63 -> 70 (14 TPE)
Intelligence: 50 -> 53 (6 TPE)
Build:
(MIN:60)(MAX:90) Strength: 70
(MIN:50)(MAX:80) Agility: 70
(MIN:50)(MAX:85) Intelligence: 53
(MIN:65)(MAX:95) Tackling: 65
(MIN:55)(MAX:85) Speed: 84
(MIN:25)(MAX:50) Hands: 25
(MIN:50)(MAX:80) Endurance: 60
(MIN:40)(MAX:85) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Bank: 0
Total: 205
**Joke for Updater:** What's blue and smells like red paint?