09-26-2024, 07:43 PM
(This post was last modified: 09-26-2024, 07:44 PM by IR15H0000000000. Edited 1 time in total.)
TPE Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Claim Week 2 +10
Claim Week 3 +9
Updated Attributes
(MIN:55)(MAX:95) Strength: 80
(MIN:40)(MAX:70) Agility: 40
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 56 >>> 60 (8 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 65 >>> 70 (10 TPE)
(MIN:35)(MAX:65) Speed: 50
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
Spent TPE: 18
Total TPE: 181
Banked TPE: 1
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Claim Week 2 +10
Claim Week 3 +9
Updated Attributes
(MIN:55)(MAX:95) Strength: 80
(MIN:40)(MAX:70) Agility: 40
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 56 >>> 60 (8 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 65 >>> 70 (10 TPE)
(MIN:35)(MAX:65) Speed: 50
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
Spent TPE: 18
Total TPE: 181
Banked TPE: 1
Every TPE is just another Brick in the Wall