This is the Week 14 version of the Running Back Success Rates series I've been doing. If you haven't seen the previous versions, the general idea is to measure the consistency of a running back's success. Each run is considered a success or a failure based on the percentage of yards required gained. The benchmark values for a success are 40% of yards required on 1st down, 60% of yards required on 2nd down, and 100% of yards required on 3rd down or 4th down. The running back's success rate is their number of successful runs divided by their total number of runs. If you are interested in learning more about how the statistic was created here is the Football Outsiders article that I learned about it from (Note: the version of the stat I am using is slightly simplified as it does not include the 4th quarter adjustments). I included the starting running back of each team and the top two running backs for the Wraiths and the Otters because they split carries pretty evenly. Here are the stats from Week 14:
Here are the running backs' cumulative stats after Week 14:
These are the final rankings for Season 4, with Mackworthy taking home the crown. Interestingly, there isn't too much of a correlation between success rate and yards per carry. In the future, I'd be curious to look back at these numbers and see if I can find any causes for the success ratings running backs ended up with as that could provide a guide for how to build a successful running game. To those who followed this series, I'm sorry the posting ended up being so erratic, I ended up getting pretty busy and my schedule for this was thrown out of whack. I'll probably try to track this again in Season 5 and I should hopefully be able to line it up more closely with the sim schedule this time.
Here are the stats from past weeks:
Week 13
Week 12
Week 11
Week 10
Week 9
Week 8
Week 7
Week 6
Week 5
Week 4
Week 3
Week 2
Week 1
GRADED
Here are the running backs' cumulative stats after Week 14:
These are the final rankings for Season 4, with Mackworthy taking home the crown. Interestingly, there isn't too much of a correlation between success rate and yards per carry. In the future, I'd be curious to look back at these numbers and see if I can find any causes for the success ratings running backs ended up with as that could provide a guide for how to build a successful running game. To those who followed this series, I'm sorry the posting ended up being so erratic, I ended up getting pretty busy and my schedule for this was thrown out of whack. I'll probably try to track this again in Season 5 and I should hopefully be able to line it up more closely with the sim schedule this time.
Here are the stats from past weeks:
Week 13
Week 12
Week 11
Week 10
Week 9
Week 8
Week 7
Week 6
Week 5
Week 4
Week 3
Week 2
Week 1
GRADED