International Simulation Football League
(S31) - Cedric Wilkins II - CB - Printable Version

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+---- Thread: (S31) - Cedric Wilkins II - CB (/showthread.php?tid=32896)

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(S31) - Cedric Wilkins II - CB - woelkers - 06-18-2021

Generated from the Create a Player tool

Player Information

Username: woelkers
Discord: woelkers
First Name: Cedric
Last Name: Wilkins II
Position: CB
College: University of Alabama
Recruited By: Void
Jersey Number: 5
Birthplace: Baton Rouge, LA
Player Archetype: Slot Corner

Player Attributes

TPE Available: 0
(MIN:50)(MAX:80) Strength: 61
(MIN:55)(MAX:90) Agility: 61
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:90) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:40)(MAX:80) Tackling: 45
(MIN:55)(MAX:95) Speed: 80
(MIN:35)(MAX:75) Hands: 35
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 45

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
SlotCorner (req. 75 Speed, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)


RE: (S30) - Cedric Wilkins II - CB - woelkers - 06-18-2021

As a TDL create, obviously this should be a S31 player.


RE: (S30) - Cedric Wilkins II - CB - SchwarzNarr - 06-18-2021

Everything looks good so you are approved, welcome back to the ISFL @woelkers! We invite you to join our Rookie Discord, if you haven't already.

Because you joined after the trade deadline, you will be placed on waivers for the current DSFL season and will clear within 48 hours. You are ineligible for this season's training camp and equipment but may do activity checks, weekly training, point tasks, and predictions. This offseason you will be entered into the DSFL draft.

The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player:

1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE.

2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum.

3. You can find the current point tasks in this forum. Most of these will be predictions, short written responses to a prompt, or weekly predictions of games. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot.

4. A few days after the draft, you can check this forum to find this season's DSFL training camp thread, which is worth 10 TPE.

5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE.

6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here.

If you have any questions, feel free to reach out to any member of the rookie mentor team (Jimi, 124715, Vaelynn, Frazzle14, GuitarMaster116, Amulous, Memento Mori, SchwarzNarr, Tesla, Thor, and yonggarius), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above.

p.s. yay woelkers!


(S31) - Cedric Wilkins II - CB - Updates - woelkers - 06-18-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC 213 +2
WT 213 +5

Adjusted Attributes & Traits:
Speed +5 (70 -> 71)

TPE Available: 2
(MIN:45)(MAX:75) Strength: 45
(MIN:55)(MAX:90) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:90) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:40)(MAX:80) Tackling: 40
(MIN:55)(MAX:95) Speed: 71
(MIN:35)(MAX:75) Hands: 35
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35

Available Traits:
SlotCorner (req. 75 Speed, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:

Total TPE: 57


RE: (S31) - Cedric Wilkins II - CB - Updates - Arkz - 06-19-2021

Updated!

Total TPE: 57
Banked TPE: 2


RE: (S31) - Cedric Wilkins II - CB - Updates - woelkers - 06-21-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC 214 +2
WT 214 +5
W13 +1
W14 +3
PT4 +3
W15 +2

Adjusted Attributes & Traits:
Speed +15 (71 -> 74)

TPE Available: 3
(MIN:45)(MAX:75) Strength: 45
(MIN:55)(MAX:90) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:90) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:40)(MAX:80) Tackling: 40
(MIN:55)(MAX:95) Speed: 74
(MIN:35)(MAX:75) Hands: 35
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35

Available Traits:
SlotCorner (req. 75 Speed, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:

Total TPE: 73


RE: (S31) - Cedric Wilkins II - CB - Updates - Arkz - 06-26-2021

Updated!

Total TPE: 73
Banked TPE: 3


RE: (S31) - Cedric Wilkins II - CB - Updates - woelkers - 06-30-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC 215 +2
WT 215 +5
W16 +3
PT5 +3
Playoff Predictions +1
AC 216 +2
WT 216 +5
S30 T6 Equipment +30
S30 DSFL TC +10
S30 MD Average +7
Wiki +10
AC 217 +2
WT 217 +5
UW +10

Adjusted Attributes & Traits:
Agility +20 (60 -> 70)
Speed +30 (74 -> 80)
Endurance +45 (50 -> 71)

TPE Available: 3
(MIN:45)(MAX:75) Strength: 45
(MIN:55)(MAX:90) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:90) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:40)(MAX:80) Tackling: 40
(MIN:55)(MAX:95) Speed: 80
(MIN:35)(MAX:75) Hands: 35
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35

Available Traits:
SlotCorner (req. 75 Speed, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:

Total TPE: 168


RE: (S31) - Cedric Wilkins II - CB - Updates - Kyle - 07-18-2021

Updated! Good luck on your recreate, may his career be as long and successful as Bubbas!

Total: 168
Bank: 3


RE: (S31) - Cedric Wilkins II - CB - Updates - woelkers - 07-19-2021

Oh, how the turn tables. I hope you enjoy my updates as much as I used to enjoy yours.

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC 218 +2
WT 218 +5
Offseason PT +5
W1 +2
W2 +3

Adjusted Attributes & Traits:
Endurance +20 (71 -> 75)

TPE Available: 0
(MIN:45)(MAX:75) Strength: 45
(MIN:55)(MAX:90) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:90) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:40)(MAX:80) Tackling: 40
(MIN:55)(MAX:95) Speed: 80
(MIN:35)(MAX:75) Hands: 35
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35

Available Traits:
SlotCorner (req. 75 Speed, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:

Total TPE: 185