International Simulation Football League
(S33) - Raphael McTurtle - DT - Printable Version

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+---- Thread: (S33) - Raphael McTurtle - DT (/showthread.php?tid=35705)

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(S33) - Raphael McTurtle - DT - CementHands - 10-25-2021

Generated from the Create a Player tool
Player Information

Username: CementHands
Discord: Unknown
First Name: Raphael
Last Name: McTurtle
Position: DT
College: Shaolin Temple
Recruited By: KaleSalad
Jersey Number: 96
Birthplace: Sewers
Player Archetype: Nose Tackle

Player Attributes

TPE Available: 0
(MIN:55)(MAX:95) Strength: 86
(MIN:40)(MAX:70) Agility: 54
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 74
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 84
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50

Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)


Purchased Traits:


RE: (S33) - Raphael McTurtle - DT - Memento Mori - 10-25-2021

Hey @CementHands, congrats on your career and good luck with the recreate!

Everything looks good so you are approved, welcome back to the ISFL! We invite you to join our Rookie Discord, if you haven't already.

Because you joined after the end of the regular season, you will be entered into the DSFL Draft which will be held at 8:00 PM on Thursday, November 4th. Don't worry though, you will get to see your player in action on October 27th, October 30th, and November 2nd at 8:00 PM EST during the Prospect Bowl! You will be able to watch the draft presentation and the Prospect Bowl on our YouTube channel.

The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player:

1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE.

2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum.

3. You can find the current point tasks in this forum. Most of these will be predictions or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot.

4. A few days after the draft, you can check this forum to find this season's DSFL training camp thread, which is worth 10 TPE.

5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE.

6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here.

If you have any questions, feel free to reach out to any member of the rookie mentor team (2lzy, Amulos, GuitarMaster116, jackalewis/conet_, Jimi, Memento Mori, SchwarzNarr, Thor, Vaelynn, yonggarius), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above.


(S33) Raphael McTurtle DT Updates - CementHands - 10-29-2021

Nose Tackle DT (Defensive Turtle)

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned:
AC#232 + 2 TPE
Oct 25 Weekly Training $500k + 3 TPE
AC#233 + 2 TPE
S32 DSFL Training Camp + 10 TPE
Nov 1 Weekly Training $500k + 3 TPE
S32 Mock Draft + 6 TPE
S31 UW + 10 TPE

TPE Earned: 36


Player Attributes

TPE Available: 0
(MIN:55)(MAX:95) Strength: 55 > 60 (10 TPE)
(MIN:40)(MAX:70) Agility: 40
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 55
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 50 > 60 (20 TPE)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40 > 46 (6 TPE)

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:


Total TPE: 86
Applied TPE: 86
Banked TPE: 0


RE: (S33) Raphael McTurtle DT Updates - KenitohMenara - 11-07-2021

Updated!

Total TPE: 86
Bank: 0


RE: (S33) Raphael McTurtle DT Updates - CementHands - 11-11-2021

Nose Tackle DT (Defensive Turtle)

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned:
AC#234 + 2 TPE
Special PT Create your wiki + 10 TPE
Nov 8 Weekly Training $1M + 5 TPE
S32 Tier 6 Equipment + 30 TPE
S32 DSFL Training Camp + 10 TPE
Week 1 Predictions + 3 TPE

TPE Earned: 60

Player Attributes

TPE Available: 0
(MIN:55)(MAX:95) Strength: 60 > 70 (20 TPE)
(MIN:40)(MAX:70) Agility: 40 > 50 (10 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40 > 50 (10 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 55 > 64 (18 TPE)
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 46 > 48 (2 TPE)

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:


Total TPE: 146
Applied TPE: 146
Banked TPE: 0


RE: (S33) Raphael McTurtle DT Updates - KenitohMenara - 11-14-2021

Updated!

Total TPE: 146
Bank: 0


RE: (S33) Raphael McTurtle DT Updates - CementHands - 11-19-2021

Nose Tackle DT (Defensive Turtle)

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned:
AC#235 + 2 TPE
Late Joiner 1 Week + 7 TPE
Nov 15 Weekly Training $1M + 5 TPE
Week 2 Predictions + 2 TPE
Week 3 Predictions + 2 TPE
Week 4 Predictions + 4 TPE
Week 5 Predictions + 3 TPE
Offseason Survey PT + 5 TPE
(S32) - PT #1 - Mentor + 3 TPE

TPE Earned: 33

Player Attributes

TPE Available: 0
(MIN:55)(MAX:95) Strength: 70
(MIN:40)(MAX:70) Agility: 50 > 60 (20 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 64 > 70 (12 TPE)
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 48 > 49 (1 TPE)

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:


Total TPE: 179
Applied TPE: 179
Banked TPE: 0


RE: (S33) Raphael McTurtle DT Updates - KenitohMenara - 11-21-2021

Updated!

Total TPE: 179
Bank: 0


RE: (S33) Raphael McTurtle DT Updates - CementHands - 11-25-2021

Nose Tackle DT (Defensive Turtle)

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned:
AC#236 + 2 TPE
Nov 22 Weekly Training $1M + 5 TPE
Week 6 Predictions + 3 TPE
PT#2 Overreactions + 3 TPE
Week 7 Predictions + 3 TPE
Week 8 Predictions + 3 TPE
Week 9 Predictions + 3 TPE

TPE Earned: 23

Player Attributes

TPE Available: 2
(MIN:55)(MAX:95) Strength: 70
(MIN:40)(MAX:70) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 50 > 60 (20 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 70
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 49 > 50 (1 TPE)

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:


Total TPE: 202
Applied TPE: 200
Banked TPE: 2


RE: (S33) Raphael McTurtle DT Updates - kentakira - 11-28-2021

Updated!

you only earn 22 not 23
Total TPE: 201
Bank: 1