(06-09-2017, 09:18 AM)Molarpistols Wrote:This is my first sim league, so I don't really have any comparisons as to how it could work, but I think participation TPE would be a good idea for PTs.
I put a solid hour or so into researching prospects and stuff for the mock draft one, and earned 1 TPE on a lucky guess on a 2nd rounder. It doesn't have to be a ton, but it was a little disheartening to bust my ass for 1 TPE and watch all the GMs get 4 because they had already talked and had more ideas what was actually going to happen on draft night. I get that GMs should have some perks because they are putting in a lot of hard work too, but it's just how I felt at the time.
For some of the easier point tasks, participation TPE might not be required. The Week One Predictions for example, can be done in 20 seconds. It would be kind of silly to reward much participation TPE for something that easy.
I don't know how realistic it is, but a lot of the recent Point Tasks have been related to lucky guesses (Mock Draft, Preseason Leaders, etc). Is it possible to do more Point Tasks like the draft profile? 200 word minimum is fairly easy to achieve and the 3 TPE payout was quite nice.
As for the trainings, I think they may be in a pretty good spot, with some tweaks that could be done to be better. I can dig not wanting too much of a power creep in the game, where we get too good too fast. I can also see the training being a little on the spendy side as it is right now. A lot of our player contracts seem to be in the 1-3 million range, which will buy 1-3 weekly trainings, leaving 2 weeks per season you have to earn yourself.
Personally, I find it easy to write a novel about little things (exhibit A: this response), making it easy for me to earn that and more through media articles. However, I can understand not everybody finds that as easy as me, and not everybody has as much time as me (recent grad on a job search at the moment). Making it either pay more for media or cost less for training would make it seem less of a hassle for people I think. Increased rewards = increased submissions (usually, though it might create a need for more graders again).
Obviously, I am new around here as well but I think a lot of this resonated with me as well. I think the first thing is to decide what the goal of this league is, if you're looking to attract and retain new people things definitely will need to change in terms of how TPE is distributed.
It's pretty disheartening to do the TPE activities and earn nothing and see people who have been around rake in a bunch of points just because they're familiar with everyone. When so many TPE activities are based on things out of control of the new players, it kind of sucks. Even if you want to put in some more time and get better, you're still going to get blown out of the water by people that are putting in less time because they've been a part of the sim community.
A lot of people have brought up the issues with how much training costs and how little money you get paid, and I definitely think there is some truth there, especially for newer people. Personally, this doesn't impact me. I've thrown out a lot of media because I enjoy it and can do it at work. The same goes for taking a league job. But if I didn't enjoy it, I'd think you were high if you asked me to write that much for that little TPE or take a league job for that small of a salary (considering how little TPE it'll buy).
I'm going to stick around regardless, because this seems like my jam. But I think pretty much everyone agrees that it'd be better if we had a larger, active community. And I think one way to achieve that is to make the TPE people gain more distributed based upon the effort they're putting into tasks rather than how familiar they are with the sim community or how lucky they are.
Another random thought I did had when seeing how TPE was earned, was that if you don't have a league job you've got to do some writing or graphics. There aren't really other options. If you're somebody who isn't skilled in either of those, you're going to have to make garbage or you're S.O.L. What if we made another category that was focused on generating interesting statistics/charts. In my mind I pictured something like the content profootballfocus is constantly cranking out. Personally, I would be interested in looking at all kinds of statistics about the league, and that would make the community more friendly and accessible to people that are less writing/graphic oriented, but have skills in other areas like math and data. I don't know exactly how you would score it, but I think it would be something that could make the league more appealing to a wider audience and produce more interesting content for those of us that are already here.
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