Packs. What is all the fuss with Dotts really? It's a way to scam rich people out of their money and make contracts more valuable. But here is the thing. And that is the topic I want to touch on. Let's assume a user has $200m in their bank account. Dotts packs cost $500k per pack, and with the outrageous daily limit of ONE, the weekly cost is $3.5m. Over the course of a season, which lasts around 6 weeks, that is $21m. Around 10% of the user's bank account. However, you cannot get to those large amounts of money unless you vomit words in the media section or you get a league job. Which means that the monetary loss is not as huge as it seems initially. Meaning the rich remain rich. One can write articles and make money back. Pack Opening Review by AirCrou anyone? So the solution to this is very simple. Increase the pack limit. 10 per week, 3 per day, I don't know. You are trying to combat overcirculation, but there are still duplicates, the site isn't working on Chrome, and it's impossible to pull All-Pro and Legend tier cards, let alone special cards. The Season is almost over, and I still haven't pulled an Ultimus winner card. Increase the odds of high rarity cards. Limited Edition, but it is impossible to pull them. Also, there are so many cards, the one per day limit is ridiculous. it doesn't take money out of the economy, and you can't pull your player if you were a high earner. Anyway, the system is still new, and the future is bright.