UPDATED!
TPE: 1369
Bank: 139
TPE: 1369
Bank: 139
Nose Tackle DT (Defensive Turtle)
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 2 TPE - AC#291 5 TPE - Weekly Training 291 2 TPE - AC#292 5 TPE - Weekly Training 292 3 TPE - Week 1 Predictions 3 TPE - Week 2 Predictions 10 TPE - S39 Offseason Task 3 TPE - PT #1 - Mandatory Gift Exchange 4 TPE - Week 3 Predictions 2 TPE - Week 4 Predictions 1 TPE - S39 Host City Voting 3 TPE - Week 5 Predictions 2 TPE - Week 6 Predictions 3 TPE - (S39) - PT #2 - Work Hard, Play Hard TPE Earned: 48 Player Attributes TPE Available: 187 (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 95 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Total TPE: 1417 Applied TPE: 1260 Banked TPE: 187
Nose Tackle DT (Defensive Turtle)
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 2 TPE - AC#293 5 TPE- Weekly Training 293 2 TPE - AC#295 5 TPE - Weekly Training 295 2 TPE - AC#296 5 TPE - Weekly Training 296 30 TPE - S39 Equipment Tier 6 3 TPE - (S39) - PT #3 - Motivational Speech 3 TPE - Week 7 Predictions 2 TPE - Week 8 Predictions 2 TPE - Week 9 Predictions 3 TPE - (S39) - PT #4 - The Juice 3 TPE - Week 10 Predictions 3 TPE - Week 11 Predictions 2 TPE - Week 12 Predictions 4 TPE - Week 13 Predictions 2 TPE - Week 14 Predictions 3 TPE - Week 15 Predictions 3 TPE - (S39) - PT #5 - Going Hollywood 7 TPE - S39 Regular Season Predictions 3 TPE - (S39) PT #6 - Luxurious Lodgings TPE Earned: 94 Player Attributes TPE Available: 281 (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 95 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Total TPE: 1511 Applied TPE: 1260 Banked TPE: 281
Nose Tackle DT (Defensive Turtle)
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 2 TPE - Week 16 Predictions 2 TPE - S39 Playoff Predictions TPE Earned: 4 Player Attributes TPE Available: 285 (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 95 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Total TPE: 1515 Applied TPE: 1260 Banked TPE: 285 REGRESSION: 1515 - 20%(303) = 1212 Strength 95 > 93 (-30 TPE) Applied TPE = 1200 Bank = 12
Nose Tackle DT (Defensive Turtle)
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 2 TPE - AC#297 5 TPE - 297 Weekly Training 2 TPE - AC#298 5 TPE - 298 Weekly Training 8 TPE - S40 First Rounders 1 TPE - ISFL and DSFL Most Outstanding Player (MOP) Awards Ballot 3 TPE - S40 Training Camp TPE Earned: 26 Player Attributes TPE Available: 8 (MIN:55)(MAX:95) Strength: 93 > 95 (30 TPE) (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 95 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Total TPE: 1238 Applied TPE: 1230 Banked TPE: 8 |
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