01-30-2020, 04:17 PM
(This post was last modified: 01-30-2020, 04:24 PM by timeconsumer.)
I don't think it's the trying to win that's the bulk of the duties. DSFL GM is tough because there's a lot of stuff to do in a short period of time.
As soon as the offseason hits you have to figure out which of your inactives are no longer DSFL eligible and remove them from your roster. Then you need to prepare your draft board and possibly send a bunch of scouting messages. Then you need to actually draft which often means getting pinged for your turn at an inopportune time and needing to make a selection off the top of your head to keep the draft going (RIP Mister Big Chest).
This is about the time where you need to make sure you get your votes in for awards also. You need to be fair to everyone and spend the time on the research for who did what where and who is active and who isn't. Phone this one in and you'll almost assuredly hear about it.
Once the draft is complete it's time to start figuring out your depth chart and make sure your players all get enough playtime and snaps so they still have fun and/or comply with the rules. Don't forget this is the time you need to put in your orders for your bots and fillers also now that you have your depth chart needs figured out. Delay any of this and it really screws up the simmer.
Now you have your depth chart entered, strats set, bots built and loaded and all is well. But now the draft stream happens and you're inviting all those cool new draftees to your locker room. They have questions. They need guidance and leadership on how to build and how to play.
This has all been in the span of two weeks and you haven't done a single thing about actually trying to win a game. This is just your normal clerical duties. I don't know how much if anything can be removed or streamlined but honestly my best advice is get help if you need it and don't procrastinate.
EDIT: I also forgot chasing down NSFL GMs to figure out who is getting called up and who isn't. Sure they have a deadline for this but man it sure helps to find out way earlier than that.
As soon as the offseason hits you have to figure out which of your inactives are no longer DSFL eligible and remove them from your roster. Then you need to prepare your draft board and possibly send a bunch of scouting messages. Then you need to actually draft which often means getting pinged for your turn at an inopportune time and needing to make a selection off the top of your head to keep the draft going (RIP Mister Big Chest).
This is about the time where you need to make sure you get your votes in for awards also. You need to be fair to everyone and spend the time on the research for who did what where and who is active and who isn't. Phone this one in and you'll almost assuredly hear about it.
Once the draft is complete it's time to start figuring out your depth chart and make sure your players all get enough playtime and snaps so they still have fun and/or comply with the rules. Don't forget this is the time you need to put in your orders for your bots and fillers also now that you have your depth chart needs figured out. Delay any of this and it really screws up the simmer.
Now you have your depth chart entered, strats set, bots built and loaded and all is well. But now the draft stream happens and you're inviting all those cool new draftees to your locker room. They have questions. They need guidance and leadership on how to build and how to play.
This has all been in the span of two weeks and you haven't done a single thing about actually trying to win a game. This is just your normal clerical duties. I don't know how much if anything can be removed or streamlined but honestly my best advice is get help if you need it and don't procrastinate.
EDIT: I also forgot chasing down NSFL GMs to figure out who is getting called up and who isn't. Sure they have a deadline for this but man it sure helps to find out way earlier than that.
![[Image: XSfVUgo.png]](https://i.imgur.com/XSfVUgo.png)
Hank Winchester (S25 - Current) - Scrub
Angus Winchester (S1-S12) - 4x Ultimus Champ - #2 Career Sacks - Hall of Fame
Cooter Bigsby (S14-S23) - S23 Ultimus Champ - #4 Career Yards - #4 Career TDs - 2x MVP - Hall of Fame