SHL affiliate: https://simulationhockey.com/showthread....pid2999464
15) Write about another sim league you are in and which parts of it you enjoy. If you are only in the ISFL, write about your ideas for a sim league with another sport.
The only other sim league I'm in is the SHL, where I'm a man of many hats to say the least. I'm a head GM at the SMJHL level (the SHL's DSFL equivalent), the head of the events department (which handles scheduling, graphics, and hosting most events), the host of a weekly talkshow-podcast (Hockey Talk Tonight), and a contributor to the main media conglomerate, the SHN (Simulation Hockey Network), our version of TSN or ESPN.
My favorite part of the SHL, and sim leagues in general, is the ability to form communities and subcommunities around virtually nothing but the identity of a team that don't exist. Each team having their own identity and personality is expected but also entertaining. The community aspect, both in teams and how the league comes together at times for each other is something incredible, both in the face of tragedy and with opportunities to make a difference to people and communities.
The part of the SHL that is unique to that league in my opinion is the opportunities that the league offers for expression. You have the same media in the SHL that exists in other leagues, but the projects undertaken and the off the wall creativity is a step above anything else I've seen. Part of that comes from the sport itself, where hockey statistics offer lots of opportunities to find storylines and depth in the sim, and part of it comes from the userbase. Beyond the media though, the league as a whole is very open to progression and new ideas. The events team is part of that, but the head office, commissioner, and co-commissioner all have made big strides to support the projects and ideas of the dedicated users which range from the development of revamped live presentations of the draft and awards, changes to the grading of media systems to better compensate the projects and work done by members, a new index and site functionality, and the introduction of new features and easter eggs like the introduction of Icelevel, the SHL's trading card system. While that last one existed in the ISFL for a while, specifically after not taking off in the SHL once before, the current site developers and league leadership have made huge strides forward in enabling the league to create what they want to see. I always feel heard when I bring something up that might make the league a better time for everyone involved.
407 words
29) Awards season is upon us. If you could create an award for anything in the league that doesn’t already exist, what would it be? Who do you think should get it?
I'd love to see an implementation of one of my favorite SHL awards, the most underrated player. Each GM nominates a player from their team, with reasoning behind the pick, for the awards committee to read and then vote on. I think it's great how teams can pay tribute to role players, locker room drivers, and other players who had a notable impact on a season even if they're not winners because every nominee gets highlighted. It's at the moment only an SMJHL award, though I think it could make sense at the big league level if done properly.
Based on that, I could absolutely see it working well here in the DSFL and maybe even at the ISFL level, where the rosters are bigger and role players can be much more easily overlooked such as Faelax's player Evan Jones who was an incredible safety but was regularly overshadowed by the play of Mo Skeeter. Again, this might be applicable for the ISFL as well. The ISFL array of teams is even small enough right now that it wouldn't need to change much from how the SMJHL currently does things. All that would need to happen is a decentralization of the awards voting...
203 words
15) Write about another sim league you are in and which parts of it you enjoy. If you are only in the ISFL, write about your ideas for a sim league with another sport.
The only other sim league I'm in is the SHL, where I'm a man of many hats to say the least. I'm a head GM at the SMJHL level (the SHL's DSFL equivalent), the head of the events department (which handles scheduling, graphics, and hosting most events), the host of a weekly talkshow-podcast (Hockey Talk Tonight), and a contributor to the main media conglomerate, the SHN (Simulation Hockey Network), our version of TSN or ESPN.
My favorite part of the SHL, and sim leagues in general, is the ability to form communities and subcommunities around virtually nothing but the identity of a team that don't exist. Each team having their own identity and personality is expected but also entertaining. The community aspect, both in teams and how the league comes together at times for each other is something incredible, both in the face of tragedy and with opportunities to make a difference to people and communities.
The part of the SHL that is unique to that league in my opinion is the opportunities that the league offers for expression. You have the same media in the SHL that exists in other leagues, but the projects undertaken and the off the wall creativity is a step above anything else I've seen. Part of that comes from the sport itself, where hockey statistics offer lots of opportunities to find storylines and depth in the sim, and part of it comes from the userbase. Beyond the media though, the league as a whole is very open to progression and new ideas. The events team is part of that, but the head office, commissioner, and co-commissioner all have made big strides to support the projects and ideas of the dedicated users which range from the development of revamped live presentations of the draft and awards, changes to the grading of media systems to better compensate the projects and work done by members, a new index and site functionality, and the introduction of new features and easter eggs like the introduction of Icelevel, the SHL's trading card system. While that last one existed in the ISFL for a while, specifically after not taking off in the SHL once before, the current site developers and league leadership have made huge strides forward in enabling the league to create what they want to see. I always feel heard when I bring something up that might make the league a better time for everyone involved.
407 words
29) Awards season is upon us. If you could create an award for anything in the league that doesn’t already exist, what would it be? Who do you think should get it?
I'd love to see an implementation of one of my favorite SHL awards, the most underrated player. Each GM nominates a player from their team, with reasoning behind the pick, for the awards committee to read and then vote on. I think it's great how teams can pay tribute to role players, locker room drivers, and other players who had a notable impact on a season even if they're not winners because every nominee gets highlighted. It's at the moment only an SMJHL award, though I think it could make sense at the big league level if done properly.
Based on that, I could absolutely see it working well here in the DSFL and maybe even at the ISFL level, where the rosters are bigger and role players can be much more easily overlooked such as Faelax's player Evan Jones who was an incredible safety but was regularly overshadowed by the play of Mo Skeeter. Again, this might be applicable for the ISFL as well. The ISFL array of teams is even small enough right now that it wouldn't need to change much from how the SMJHL currently does things. All that would need to happen is a decentralization of the awards voting...
203 words