Even though my player is going through a great career so far, it is my opinion that success in ISFL should be measured based on the user, not the player. Individual player success - like pro bowls, awards and stats- are mostly a product of luck and circumstances. Even championship wins are largely dependent on luck, as good GMing and good team building can only take you so far without luck in the playoffs, especially with this new sim.
User success, on the other hand, has almost no link with luck. The only "luck" you can possibly have regarding being a successful user- namely being a welcomed presence in the community, making friends and contributing to the betterment of community- is to be drafted into the "right" team culture at first. Even then, I saw quite a few cases of a few good users transforming a dead or toxic locker room culture into something a lot better.
ISFL has diversified a lot over the years, in multiple aspects. And that means a lot of divergence in how people define success, too. But for me, the most successful users in ISFL would always be the ones who are respected the most within the community because of their contributions, not the ones behind the most successful players. Although, I have to say, those two kind of user tend to overlap in quite a few cases. (232)
User success, on the other hand, has almost no link with luck. The only "luck" you can possibly have regarding being a successful user- namely being a welcomed presence in the community, making friends and contributing to the betterment of community- is to be drafted into the "right" team culture at first. Even then, I saw quite a few cases of a few good users transforming a dead or toxic locker room culture into something a lot better.
ISFL has diversified a lot over the years, in multiple aspects. And that means a lot of divergence in how people define success, too. But for me, the most successful users in ISFL would always be the ones who are respected the most within the community because of their contributions, not the ones behind the most successful players. Although, I have to say, those two kind of user tend to overlap in quite a few cases. (232)