Nah it's still interesting. Even if mainly because it shows how broken the sim's OVR rating is, lol.
Only reason I realised it was totally broken was because I was trying to reverse engineer it and find a "better" way for my own purposes, tbh. Tried applying Madden logic as broadly as I could, but it still doesn't really work as an indicator of a player's effectiveness in the sim. Yet.
Been investigating attribute-performance correlations to try and craft a good system, but it breaks when you realise players can be played "out of position" and completely beast it.
But yeah. Still interesting.
Only reason I realised it was totally broken was because I was trying to reverse engineer it and find a "better" way for my own purposes, tbh. Tried applying Madden logic as broadly as I could, but it still doesn't really work as an indicator of a player's effectiveness in the sim. Yet.
Been investigating attribute-performance correlations to try and craft a good system, but it breaks when you realise players can be played "out of position" and completely beast it.
But yeah. Still interesting.
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