08-21-2022, 11:12 PM
(This post was last modified: 08-25-2022, 04:31 PM by TheHammer43. Edited 4 times in total.)
Updated 8/22/2022
TPE EARNED: 32
Activity Check +2
Weekly Training +5
Tier 5 Equipment +5
Week 1 Predictions +3
Wiki Update +5
Week 2 Predictions +2
Offseason task +10
TOTAL TPE: 276+32=308
TPE Available: 60
(MIN:55)(MAX:85) Strength: 74
(MIN:55)(MAX:95) Agility: 74
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 70
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 23
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 55
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
TPE EARNED: 32
Activity Check +2
Weekly Training +5
Tier 5 Equipment +5
Week 1 Predictions +3
Wiki Update +5
Week 2 Predictions +2
Offseason task +10
TOTAL TPE: 276+32=308
TPE Available: 60
(MIN:55)(MAX:85) Strength: 74
(MIN:55)(MAX:95) Agility: 74
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 70
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 23
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 55
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)