(S37) - Bay Webb - LB - Printable Version +- International Simulation Football League (https://forums.sim-football.com) +-- Forum: ISFL: ASFC (https://forums.sim-football.com/forumdisplay.php?fid=11) +--- Forum: New York Silverbacks (https://forums.sim-football.com/forumdisplay.php?fid=371) +--- Thread: (S37) - Bay Webb - LB (/showthread.php?tid=39655) |
(S37) - Bay Webb - LB - TheHammer43 - 06-04-2022 Generated from the Create a Player tool Player Information Username: TheHammer43 Discord: Baywebb43 First Name: Bay Last Name: Webb Position: DE College: McMaster University Recruited By: None Jersey Number: 43 Birthplace: Hamilton, Ontario, Canada Player Archetype: Pass Rusher Player Attributes TPE Available: 0 (MIN:55)(MAX:85) Strength: 79 (MIN:55)(MAX:95) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:45)(MAX:85) Tackling: 70 (MIN:55)(MAX:85) Speed: 80 (MIN:20)(MAX:50) Hands: 45 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:50)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:90) Competitiveness: 60 Available Traits: SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: RE: (S37) - Bay Webb - DE - yonggarius - 06-04-2022 @TheHammer43 welcome to the ISFL! Everything looks good so you are approved, welcome to the ISFL! We invite you to join our Rookie Discord, if you haven't already. Because you joined after the waiver deadline, you will be entered into the DSFL Draft which will be held at 8:00 PM on Thursday, April 28th. Don't worry though, you will get to see your player in action starting on Wednesday, April 20th during the Prospect Bowl! You will be able to watch the draft presentation and the Prospect Bowl on our YouTube channel. The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player: 1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE. 2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum. 3. You can find the current point tasks in this forum. Most of these will be predictions or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot. 4. A few days after the draft, you can check this forum to find this season's training camp thread, which is worth 10 TPE. 5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE. 6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here. If you have any questions, feel free to reach out to any member of the rookie mentor team (ephenssta, GuitarMaster116, negs, Pat, RussDrivesTheBuss, sloths1, Tesla, TheNC206, TubbyTim69, woelkers, yonggarius), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above. (S37) Bay Webb - De UPDATE - TheHammer43 - 06-15-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE EARNED: +5 First Free Training +10 S36 Training Camp +2 Activity Check 264 +5 W1 Weekly Training TOTAL: 22 ADJUSTED ATTRIBUTES: Endurance 40- 45 5 Speed 57 - 63 9 Strength 60 - 63 6 Tackling 60- 61 UPDATED BUILD: (MIN:55)(MAX:85) Strength: 63 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 45 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 61 (MIN:50)(MAX:80) Speed: 62 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 45 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 53 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) PURCHASED TRAITS: RE: (S37) Bay Webb - De UPDATE - kentakira - 06-26-2022 Updated! Total TPE: 73 Banked TPE: 0 RE: (S37) Bay Webb - De UPDATE - stein - 06-28-2022 This player has been Audited to this point!
The following errors have been found: Two problems here. The first is that TheHammer43 has gone back and edited their original update post after the updater did the update, instead of making a new reply to this thread. As far as I can tell, the Week 1 Predictions and AC266 were added after the update. This would put TheHammer43 at 72 TPE, which brings us to the second error. The user claimed and was given 6 TPE for their first free training when it's only worth 5. User has 72 TPE and is overspent by 1. I'm assuming it's easier to just consider the additional 4 pending TPE in this situation, so at this point the user has 76 TPE with 3 banked. Whenever an updater responds to this update thread, please make a new reply instead of editing your initial post. Total TPE: 76 Banked TPE: 3 @"Laser" @kentakira
THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
RE: (S37) Bay Webb - De UPDATE - TheHammer43 - 06-28-2022 Updated 6/28/2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE EARNED: 23 +2 Activity Check 266 +6 S36 Rookie Point Task Part 1 +2 Week 1 Prediction +4 S36 Rookie Point Task Part 2 (2/3) +2 Week 2 Predictions +2 S36 Rookie Point Task Part2 (3/3) +5 W2 Weekly Training TOTAL TPE: 95 ADJUSTED ATTRIBUTES: Strength 63-66 6TPE Agility 60-65 10TPE Speed 62-65 6TPE Endurance 45 - 46 1 tpe Banked TPE 0 UPDATED BUILD: (MIN:55)(MAX:85) Strength: 66 (MIN:55)(MAX:95) Agility: 65 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 45 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 61 (MIN:50)(MAX:80) Speed: 65 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 46 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 53 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) PURCHASED TRAITS: RE: (S37) Bay Webb - De UPDATE - kentakira - 07-03-2022 Updated! ok so here's what gonna happen, next update please start from this Total TPE: 95 Banked TPE: 0 but because of your update don't have enough tpe, gonna reject the endurance update. next please use this attributes (MIN:55)(MAX:85) Strength: 66 (MIN:55)(MAX:95) Agility: 65 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 45 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 61 (MIN:50)(MAX:80) Speed: 65 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 45 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 53 RE: (S37) Bay Webb - De UPDATE - TheHammer43 - 07-03-2022 Updated 7/4/2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE EARNED: 27
TOTAL TPE: 95 +27 = 122 Banked TPE: ADJUSTED ATTRIBUTES:
UPDATED BUILD: (MIN:55)(MAX:85) Strength: 69 (MIN:55)(MAX:95) Agility: 69 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 45 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 63 (MIN:50)(MAX:80) Speed: 69 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 46 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 53 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) PURCHASED TRAITS: RE: (S37) Bay Webb - De UPDATE - kentakira - 07-10-2022 Updated! ok so just being nice to you, you haven't claim the week 5 pred Total TPE: 122 Banked TPE: 0 RE: (S37) Bay Webb - De UPDATE - TheHammer43 - 07-10-2022 Updated 7/10/2022 TPE EARNED: 33
TOTAL TPE:122 + 33 = 155 Banked TPE: 0 ADJUSTED ATTRIBUTES:
UPDATED BUILD: (MIN:55)(MAX:85) Strength: 70 (MIN:55)(MAX:95) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 70 (MIN:50)(MAX:80) Speed: 70 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 57 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) PURCHASED TRAITS: Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point |