When I created Hogmolly I really wanted to see what a max earning tight end could accomplish in the league. At that time recent history for tight ends earning was quite bad so I felt like there was a void for someone to fill at the position. Since then, however, my opinion on what the position does in the sim has changed and I think it exists in a weird position of being very scheme dependent - you almost need to be force fed to do anything and its probably not worth being force fed even if you're a max earner. This coming year I want to try to push the bounds of force feeding Hogmolly a bit more. Ideally someone could min/max getting a tight end reps at WR - enough to push their stats higher but not so much that it denies them being eligible for tight end of the year. I don't know if finding that nice is worth it but its an interesting concept.
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