Nose Tackle DT (Defensive Turtle)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
2 TPE - AC#306
5 TPE - 306 Weekly Training
2 TPE - AC#307
5 TPE - 307 Weekly Training
2 TPE - AC#308
3 TPE - 307 Weekly Training
2 TPE - AC#309
3 TPE - 307 Weekly Training
3 TPE - Week 1 Predictions
2 TPE - Week 2 Predictions
10 TPE - S41 Offseason Task
3 TPE - Week 3 Predictions
2 TPE - Week 4 Predictions
1 TPE - Week 6 Predictions
3 TPE - (S41) PT #1 - Off-season Memories
3 TPE - Week 7 Predictions
2 TPE - Week 8 Predictions
3 TPE - (S41) PT #2 - Lights, Camera, Action!
2 TPE - Week 9 Predictions
5 TPE - Wiki Update Task
TPE Earned: 63
Player Attributes
TPE Available: 65
(MIN:55)(MAX:95) Strength: 91
(MIN:40)(MAX:70) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 91 > 95 (60 TPE)
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Total TPE: 1130
Applied TPE: 1125
Banked TPE: 5
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
2 TPE - AC#306
5 TPE - 306 Weekly Training
2 TPE - AC#307
5 TPE - 307 Weekly Training
2 TPE - AC#308
3 TPE - 307 Weekly Training
2 TPE - AC#309
3 TPE - 307 Weekly Training
3 TPE - Week 1 Predictions
2 TPE - Week 2 Predictions
10 TPE - S41 Offseason Task
3 TPE - Week 3 Predictions
2 TPE - Week 4 Predictions
1 TPE - Week 6 Predictions
3 TPE - (S41) PT #1 - Off-season Memories
3 TPE - Week 7 Predictions
2 TPE - Week 8 Predictions
3 TPE - (S41) PT #2 - Lights, Camera, Action!
2 TPE - Week 9 Predictions
5 TPE - Wiki Update Task
TPE Earned: 63
Player Attributes
TPE Available: 65
(MIN:55)(MAX:95) Strength: 91
(MIN:40)(MAX:70) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 91 > 95 (60 TPE)
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Total TPE: 1130
Applied TPE: 1125
Banked TPE: 5