14.
I like the idea of expansion from a thematic standpoint. Only three out of the 14 teams in the International Simulation Football League are outside the USA, with only two of them being located outside of North America. A further three teams in the DSFL are international with two being outside of NA. All in all, this means that the USA accounts for about 72% of football teams in the ISFL as an entire sim league, and North America makes up about 82%. Therefore, expansion should focus on markets outside of the continent, preferably in regions that currently lack a presence in the league.
An easy place to start is to head to the other side of the equator. Though the other kind of football is more popular, there's still a great market for a team. The city I've chosen to host an expansion team is Sao Paulo. It's a city already bustling with numerous international sports, so adding gridiron football to the mix wouldn't be too far out of left field. Although Sao Paulo is a bit far away from the Amazon rainforest, the animals native to it still make for fantastic mascots. Out of the many options, I've gone with the Dart Frogs to be their team mascot. They may look bright and unassuming, but they're dangerous to the touch.
Another continent yet to be touched by the ISFL is Asia. Although a couple of sim leagues placed a team in Japan, I've decided instead to found an expansion team in Seoul, South Korea. The country's reputation for high quality electronic design is the basis for my idea of branding: the Thunderbolts. Asia has a wealth of ideas for location and branding that the league has yet to tap into, and I'd be excited to see somebody start a team there.
One final idea comes from Scandinavia: the Oslo Coalbiters. Hailing from the Norwegian capital of Oslo, a coalbiter is a translation of an Old English term used to describe a person who didn't show signs of greatness until a worthy challenge allowed them to shine. I personally love this one, but both the ISFL and DSFL have teams in Europe already so I'd prefer to see one of the other ideas presented considered before this one.
23.
The main improvements I'd make would be graphical, both in terms of UI and player presentation. I would love for the play-by-play box to be closer to the action rather than having to scan my eyes across the screen to get the full idea of what happens each play. This would be especially helpful for those who watch their player on the field and aren't necessarily always part of the play. The other improvement I would love to make is to how each player is presented. 3D models probably don't play well with the speed sim leagues operate at and the physicality of football, but something to help differentiate the players aside from their numbers would be a great touch. If nametags were able to be worked into the presentation without cluttering the screen that would be good, but maybe something else to visually differentiate players like different sized indicators for different sized players. With these changes the viewing experience could be improved, though I don't know how much effort it would take to actually implement them.
36.
PBE Affiliate PT
I like the idea of expansion from a thematic standpoint. Only three out of the 14 teams in the International Simulation Football League are outside the USA, with only two of them being located outside of North America. A further three teams in the DSFL are international with two being outside of NA. All in all, this means that the USA accounts for about 72% of football teams in the ISFL as an entire sim league, and North America makes up about 82%. Therefore, expansion should focus on markets outside of the continent, preferably in regions that currently lack a presence in the league.
An easy place to start is to head to the other side of the equator. Though the other kind of football is more popular, there's still a great market for a team. The city I've chosen to host an expansion team is Sao Paulo. It's a city already bustling with numerous international sports, so adding gridiron football to the mix wouldn't be too far out of left field. Although Sao Paulo is a bit far away from the Amazon rainforest, the animals native to it still make for fantastic mascots. Out of the many options, I've gone with the Dart Frogs to be their team mascot. They may look bright and unassuming, but they're dangerous to the touch.
Another continent yet to be touched by the ISFL is Asia. Although a couple of sim leagues placed a team in Japan, I've decided instead to found an expansion team in Seoul, South Korea. The country's reputation for high quality electronic design is the basis for my idea of branding: the Thunderbolts. Asia has a wealth of ideas for location and branding that the league has yet to tap into, and I'd be excited to see somebody start a team there.
One final idea comes from Scandinavia: the Oslo Coalbiters. Hailing from the Norwegian capital of Oslo, a coalbiter is a translation of an Old English term used to describe a person who didn't show signs of greatness until a worthy challenge allowed them to shine. I personally love this one, but both the ISFL and DSFL have teams in Europe already so I'd prefer to see one of the other ideas presented considered before this one.
Code:
380 words
23.
The main improvements I'd make would be graphical, both in terms of UI and player presentation. I would love for the play-by-play box to be closer to the action rather than having to scan my eyes across the screen to get the full idea of what happens each play. This would be especially helpful for those who watch their player on the field and aren't necessarily always part of the play. The other improvement I would love to make is to how each player is presented. 3D models probably don't play well with the speed sim leagues operate at and the physicality of football, but something to help differentiate the players aside from their numbers would be a great touch. If nametags were able to be worked into the presentation without cluttering the screen that would be good, but maybe something else to visually differentiate players like different sized indicators for different sized players. With these changes the viewing experience could be improved, though I don't know how much effort it would take to actually implement them.
Code:
177 words
36.
PBE Affiliate PT