(10-26-2017, 03:07 AM)37thchamber Wrote:Not likely. Once a player hits tier 5 (800 TPE), they can sign a contract of unlimited length at 4m per season. People keep making the argument "nobody is there yet" but it doesn't add up. We're still going to have a problem.It absolutely will go away, I don't understand this argument
Let me explain.
The current salary cap is 75m right? That's high enough that you can have 17 players on the tier 5 minimum (17 * 4 = 68) and still have enough to sign seven rookies to the tier 2 minimum contract... That would give you enough players to fill an entire roster (24), meaning the salary cap and minimum contract rules do almost nothing to prevent this problem from still being a problem in future.
The minimum contracts and salary cap should work in synergy to prevent a team stockpiling more than a handful of superstars. That's literally the point of having them, no? These rules don't do that.
A simple fix would be to increase the base contract amounts and change the contract tiers automatically at the start of a season if a player moves up a level. That way you don't have a guy reaching 800 TPE in season 5 (which seems likely, btw) and signing a ten season contract at 4m per season.
If the concern about giving more contract money is that people will do less media/gfx, just increase training and equipment costs with player tiers too. Fix it so that +3 training can be acquired for 6 weeks (or however long a season is in real time) on the minimum contract for each tier. +5 training is double that cost, pro equipment is 8x that cost, etc.
For example, if tier X has a minimum contract of 6m, and a season lasts 6 weeks, then +3 training should be 1m for tier X, and tier X pro equipment is 8m each.
Or just scale them up from current values, whatever. Just scale them.
Will it be more work to calculate these things? Yeah. A bit... to start with at least. We already have TPE tracking in place, so it wouldn't be too hard to create a tool to show people what their training and equipment costs are, or to let bankers check the amounts when processing withdrawals etc.
Would be worth the effort, imo.
You can sign 24 players, with 17 in tier 5 and 7 rookies to 2 million, like you said. Ok, well, now I have literally no offensive line. The new OL ruling means you can't just go up to the edge of the cap and expect to be a successful team.
And I mean, look at the contracts people are signing. Outlaws have a lot of guys signing mins, but not EVERYONE is signed to mins. You think in S6 we will have enough money to throw 6.5M at a then-100 TPE OL? Think we have enough money to give a player 23M in one year? Think we have enough money to front load contracts as 6M-500K-500K? Absolutely not. Seems like people think that everyone will just always take minimum, and that's just not the case.
I can agree that contracts should scale up, but it's absolutely going to work itself out how it is now. Take all the current vets on 500K and 1M contracts, change it to 4M, and see how much that changes the landscape of the league. I guarantee it'll be a MASSIVE change