Updated
Total TPE: 702
Banked TPE: 17
Total TPE: 702
Banked TPE: 17
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #285 +2 Weekly Training Tier 2 +5 Weel 11 Predictions +2 Week 12 Predictions +2 Total: 11 TPE Adjusted Attributes & Traits: TPE Available: 28 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Total TPE: 713
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #286 +2 Weekly Training Tier 2 +5 Week 13 Predictions +2 PT #3 PT Pass +3 Week 15 Predictions +2 PT #4 PT Pass +3 Total: 17 TPE Adjusted Attributes & Traits: TPE Available: 45 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Total TPE: 730
11-26-2022, 09:42 AM
(This post was last modified: 12-10-2022, 09:19 PM by Charple. Edited 5 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #287 +2 Weekly Training Tier 2 +5 Week 16 Predictions +3 Equipment Tier 3 +15 S38 Regular Season Predictions +8 PT #5 PT Pass +3 AC #288 +2 Weekly Training Tier 2 +5 S39 Training Camp +5 Total: 46 TPE Adjusted Attributes & Traits: Purchase Speed Rusher -75 TPE TPE Available: 19 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Total TPE: 779
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #289 +2 Weekly Training Tier 2 +5 MOP Awards +1 S39 First Rounders +8 Total: 16 TPE Adjusted Attributes & Traits: TPE Available: 35 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Total TPE: 795
12-20-2022, 02:32 PM
(This post was last modified: 12-23-2022, 05:12 PM by Charple. Edited 2 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #290 +2 Weekly Training Tier 2 +5 Wiki Task +5 Week 1 Predictions +2 Week 2 Predictions +3 Offseason Task +10 Total: 27 TPE Adjusted Attributes & Traits: Buy Competitor (50 TPE) Intelligence 60->66 (12 TPE) TPE Available: 0 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 66 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Total TPE: 822 |
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