International Simulation Football League
(S36) - Charles Chapman - CB - Printable Version

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+---- Thread: (S36) - Charles Chapman - CB (/showthread.php?tid=38480)

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(S36) - Charles Chapman - CB - Charple - 04-05-2022

Generated from the Create a Player tool

Player Information



Username: Charple

Discord: Chappy#4993

First Name: Charles

Last Name: Chapman

Position: CB

College: Slippery Rock

Recruited By: Unknown

Jersey Number: 77

Birthplace: Morgantown, West Virginia

Player Archetype: Cover Corner



Player Attributes



TPE Available: 2

(MIN:35)(MAX:75) Strength: 71

(MIN:55)(MAX:85) Agility: 84

(MIN:1)(MAX:1) Arm: 1

(MIN:55)(MAX:85) Intelligence: 80

(MIN:1)(MAX:1) Throwing Accuracy: 1

(MIN:35)(MAX:70) Tackling: 70

(MIN:70)(MAX:100) Speed: 100

(MIN:45)(MAX:85) Hands: 70

(MIN:1)(MAX:1) Pass Blocking: 1

(MIN:1)(MAX:1) Run Blocking: 1

(MIN:40)(MAX:80) Endurance: 71

(MIN:1)(MAX:1) Kick Power: 1

(MIN:1)(MAX:1) Kick Accuracy: 1

(MIN:35)(MAX:75) Competitiveness: 75



Available Traits:

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)



Purchased Traits:

ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)


RE: (S36) - Charles Chapman - DT - woelkers - 04-05-2022

Everything looks good so you are approved, welcome to the ISFL! We invite you to join our Rookie Discord, if you haven't already.

Because you joined after the trade deadline, you will be placed on waivers for the current DSFL season and will clear within 48 hours. You are ineligible for this season's training camp and equipment but may do activity checks, weekly training, point tasks, and predictions. This offseason you will be entered into the DSFL draft.

The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player:

1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE.

2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum.

3. You can find the current point tasks in this forum. Most of these will be predictions, or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot.

4. A few days after the draft, you can check this forum to find this season's training camp thread, which is worth 10 TPE.

5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE.

6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here.

If you have any questions, feel free to reach out to any member of the rookie mentor team (ephenssta, GuitarMaster116, negs, Pat, RussDrivesTheBuss, sloths1, Tesla, TheNC206, TubbyTim69, woelkers, yonggarius), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above.


(S36) - Charles Chapman - DT - Charple - 04-05-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC254 +2 TPE
Free Training +5 TPE
Rookie Point Task 1 First of Two +6 TPE
Rookie Point Task 1 Second of Two +6 TPE
W15 Prediction Claim +2 TPE
Rookie Point Task 2 First of Two +4 TPE

Adjusted Attributes & Traits:
Strength 65 -> 70 +10 TPE
Competitiveness 45 -> 50 +5 TPE
Tackling 65 -> 70 +10 TPE

TPE Available: 0
(MIN:55)(MAX:95) Strength: 70
(MIN:40)(MAX:70) Agility: 40
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 70
(MIN:35)(MAX:65) Speed: 40
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 45
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50


Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

Total TPE: 75


RE: (S36) - Charles Chapman - DT - Sloths1 - 04-09-2022

updated
total: 75
banked: 0


RE: (S36) - Charles Chapman - DT - Charple - 04-10-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
Rookie Task Part 2 Second of Two +2 TPE
Wiki Task +10 TPE
Activity Check 255 +2 TPE
Weekly Training +5 TPE
Week 16 Predictions +3 TPE
Playoff Prediction +4 TPE
Activity Check #256 +2 TPE
Weekly Training (4/18-4/24) +5 TPE
Training Camp +10 TPE
Activity Check #257 +2 TPE
Weekly Training (4/25-5/1) +5 TPE
S35 Tier 2 Equipment +10 TPE
Season 35 First Rounders +7 TPE
Season 35 MOP Awards +1 TPE
 
Adjusted Attributes & Traits:
Strength 70 -> 74 +20 TPE
Endurance 45 -> 50 +5 TPE
Speed 40 -> 65 +40 TPE
Agility 40 -> 43 +3 TPE

TPE Available: 0
(MIN:55)(MAX:95) Strength: 74
(MIN:40)(MAX:70) Agility: 43
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 70
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50


Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

Total TPE: 143


RE: (S36) - Charles Chapman - DT - kentakira - 05-01-2022

Updated

143 TPEs
0 Banked


RE: (S36) - Charles Chapman - DT - Charple - 05-02-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
Activity Check #258 +2 TPE
Weekly Training (5/2-5/8) +5 TPE
Wiki Off-Season Update +5 TPE
Season 35 Week 1 Prediction +3 TPE

Adjusted Attributes & Traits:
Strength 74 -> 75 +5 TPE
Agility 43 -> 50 +7 TPE
Endurance 50 -> 51 +2 TPE

TPE Available: 1
(MIN:55)(MAX:95) Strength: 75
(MIN:40)(MAX:70) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 70
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 51
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50


Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

Total TPE: 158


RE: (S36) - Charles Chapman - DT - firstfray - 05-07-2022

Updated!

158 TPEs
1 Banked


RE: (S36) - Charles Chapman - DT - .HoshinoIchika - 05-08-2022



This player has been Audited to this point!
Everything is good to go!


Total TPE: 158
Banked TPE: 1


THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!



RE: (S36) - Charles Chapman - DT - Charple - 05-09-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
Weekly Training (5/9-5/16) +5 TPE
T2 -> T3 Equipment +5 TPE
Activity Check #259 +2 TPE
Off Season Task +10 TPE
Week 2 Predictions +1 TPE 
Week 3 Predictions +2 TPE
Week 4 Predictions +3 TPE
Week 5 Predictions +2 TPE
Week 6 Predictions +2 TPE

Total: +32 TPE for the Week

Adjusted Attributes & Traits:
Endurance: 51 -> 61 | 20 TPE
Agility 50 -> 56 | 12 TPE

TPE Available: 1
(MIN:55)(MAX:95) Strength: 75
(MIN:40)(MAX:70) Agility: 56
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 70
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 61
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50


Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

Total TPE: 190