Updated!
Total TPE: 236
Banked TPE: 0
Total TPE: 236
Banked TPE: 0
02-13-2022, 10:39 PM
(This post was last modified: 02-21-2022, 06:10 PM by BRNXB0MBERS. Edited 6 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE in the Bank: 0 TPE Earned: Activity Check 247 +2 Weekly Training +5 S33 PT4 +3 Week 12 Predictions +1 Week 13 Predictions +2 Week 14 Predictions +2 Week 15 Predictions +3 S33 FF +3 Week 16 Predictions +3 Activity Check 248 +2 Weekly Training +5 S34 Training Camp +15 S34 Equipment +30 S33 Season Predictions +9 S23 PT 5 +3 S33 Playoff Predictions +1 TPE Used to Adjust Attributes and Purchase Traits: Endurance +4 (68 → 70) Endurance +5 (70 → 71) Hands +5 (70 → 71) New Totals: (MIN:30)(MAX:65) Strength: 30 (MIN:55)(MAX:85) Agility: 55 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 90 (MIN:55)(MAX:85) Hands: 71 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 35 Available Traits: DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) TPE Remaining: 75
Updated!
Total TPE: 325 Banked TPE: 75 As you are capped, for when you are in the big leagues, please note new update template (you can read more here: https://forums.sim-football.com/showthre...?tid=37387): (MIN:30)(MAX:65) Strength: 30 (MIN:55)(MAX:85) Agility: 55 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 90 (MIN:55)(MAX:85) Hands: 71 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:30)(MAX:70) Competitiveness: 35
02-27-2022, 10:01 AM
(This post was last modified: 03-04-2022, 06:02 PM by BRNXB0MBERS. Edited 6 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE in the Bank: 75 TPE Earned: Activity Check 249 +2 Weekly Training +5 S33 Wiki Update +5 S33 MOP Vote +1 S33 UW +10 New Base (MIN:30)(MAX:65) Strength (MIN:55)(MAX:85) Agility (MIN:1)(MAX:1) Arm (MIN:40)(MAX:80) Intelligence (MIN:1)(MAX:1) Throwing Accuracy (MIN:1)(MAX:1) Tackling (MIN:60)(MAX:100) Speed (MIN:55)(MAX:85) Hands (MIN:20)(MAX:35) Pass Blocking (MIN:20)(MAX:35) Run Blocking (MIN:50)(MAX:90) Endurance (MIN:1)(MAX:1) Kick Power (MIN:1)(MAX:1) Kick Accuracy (MIN:30)(MAX:70) Competitiveness Old Base (MIN:30)(MAX:65) Strength (MIN:55)(MAX:85) Agility (MIN:1)(MAX:1) Arm (MIN:40)(MAX:80) Intelligence (MIN:1)(MAX:1) Throwing Accuracy (MIN:1)(MAX:1) Tackling (MIN:60)(MAX:100) Speed (MIN:55)(MAX:85) Hands (MIN:20)(MAX:35) Pass Blocking (MIN:20)(MAX:35) Run Blocking (MIN:50)(MAX:90) Endurance (MIN:1)(MAX:1) Kick Power (MIN:1)(MAX:1) Kick Accuracy (MIN:35)(MAX:75) Competitiveness Base Changes Competitiveness (MIN:35 → 30)(MAX:75 → 70). Does not require TPE adjustment TPE Used to Adjust Attributes and Purchase Traits: Nothing +0 (0 → 0) New Totals: (MIN:30)(MAX:65) Strength: 30 (MIN:55)(MAX:85) Agility: 55 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 90 (MIN:55)(MAX:85) Hands: 71 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:30)(MAX:70) Competitiveness: 30 Available Traits: DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) TPE Remaining: 98
03-08-2022, 05:24 PM
(This post was last modified: 03-08-2022, 05:24 PM by BRNXB0MBERS. Edited 1 time in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE in the Bank: 98 TPE Earned: Activity Check 250 +2 Weekly Training +5 TPE Used to Adjust Attributes and Purchase Traits: Nothing +0 (0 → 0) New Totals: (MIN:30)(MAX:65) Strength: 30 (MIN:55)(MAX:85) Agility: 55 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 90 (MIN:55)(MAX:85) Hands: 71 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:30)(MAX:70) Competitiveness: 30 Available Traits: DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) TPE Remaining: 105
03-14-2022, 03:37 PM
(This post was last modified: 03-15-2022, 05:42 PM by BRNXB0MBERS. Edited 1 time in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE in the Bank: 105 TPE Earned: Activity Check 251 +2 Weekly Training +5 S34 Mock Draft +9 Week 1 Predictions +3 Week 2 Predictions +2 Week 3 Predictions +2 Week 4 Predictions +4 TPE Used to Adjust Attributes and Purchase Traits: Nothing +0 (0 → 0) New Totals: (MIN:30)(MAX:65) Strength: 30 (MIN:55)(MAX:85) Agility: 55 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 90 (MIN:55)(MAX:85) Hands: 71 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:30)(MAX:70) Competitiveness: 30 Available Traits: DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) TPE Remaining: 132
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE in the Bank: 132 TPE Earned: Activity Check 232 +2 Weekly Training +5 TPE Used to Adjust Attributes and Purchase Traits: Nothing +0 (0 → 0) New Totals: (MIN:30)(MAX:65) Strength: 30 (MIN:55)(MAX:85) Agility: 55 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:60)(MAX:100) Speed: 90 (MIN:55)(MAX:85) Hands: 71 (MIN:20)(MAX:35) Pass Blocking: 20 (MIN:20)(MAX:35) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:30)(MAX:70) Competitiveness: 30 Available Traits: DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) TPE Remaining: 139 |
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