06-28-2022, 05:31 PM
(This post was last modified: 07-03-2022, 10:32 AM by TheHammer43. Edited 11 times in total.)
Updated 6/28/2022
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE EARNED: 23
+2 Activity Check 266
+6 S36 Rookie Point Task Part 1
+2 Week 1 Prediction
+4 S36 Rookie Point Task Part 2 (2/3)
+2 Week 2 Predictions
+2 S36 Rookie Point Task Part2 (3/3)
+5 W2 Weekly Training
TOTAL TPE: 95
ADJUSTED ATTRIBUTES:
Strength 63-66 6TPE
Agility 60-65 10TPE
Speed 62-65 6TPE
Endurance 45 - 46 1 tpe
Banked TPE 0
UPDATED BUILD:
(MIN:55)(MAX:85) Strength: 66
(MIN:55)(MAX:95) Agility: 65
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 61
(MIN:50)(MAX:80) Speed: 65
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 46
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 53
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
PURCHASED TRAITS:
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE EARNED: 23
+2 Activity Check 266
+6 S36 Rookie Point Task Part 1
+2 Week 1 Prediction
+4 S36 Rookie Point Task Part 2 (2/3)
+2 Week 2 Predictions
+2 S36 Rookie Point Task Part2 (3/3)
+5 W2 Weekly Training
TOTAL TPE: 95
ADJUSTED ATTRIBUTES:
Strength 63-66 6TPE
Agility 60-65 10TPE
Speed 62-65 6TPE
Endurance 45 - 46 1 tpe
Banked TPE 0
UPDATED BUILD:
(MIN:55)(MAX:85) Strength: 66
(MIN:55)(MAX:95) Agility: 65
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 61
(MIN:50)(MAX:80) Speed: 65
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 46
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 53
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
PURCHASED TRAITS: