International Simulation Football League
(S36) - Turt Golum - TE - Printable Version

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+---- Thread: (S36) - Turt Golum - TE (/showthread.php?tid=38522)

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(S36) - Turt Golum - TE - patsfreak27 - 04-05-2022

Generated from the Create a Player tool
Player Information

Username: patsfreak27
Discord: patsfreak27
First Name: Turt
Last Name: Golum
Position: TE
College: Purdue University
Recruited By: TheConC
Jersey Number: 17
Birthplace: Plymouth, MI
Player Archetype: Blocking TE

Player Attributes

TPE Available: 55
(MIN:50)(MAX:90) Strength: 77
(MIN:40)(MAX:75) Agility: 57
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:85) Speed: 70
(MIN:45)(MAX:80) Hands: 50
(MIN:40)(MAX:85) Pass Blocking: 50
(MIN:40)(MAX:85) Run Blocking: 70
(MIN:50)(MAX:80) Endurance: 61
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 52

Available Traits:
BlockingTE (req. 80 Strength, 70 Pass Blocking, 70 Run Blocking) (Costs: 100 TPE)
Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)



Purchased Traits:

THIS PLAYER MUST BE REGRESSED TO 122 TPE BEFORE BEING USED IN A LINEUP


RE: (S36) - Turt Golum - TE - yonggarius - 04-05-2022

@patsfreak27 welcome to the ISFL!
Everything looks good so you are approved, welcome to the ISFL! We invite you to join our Rookie Discord, if you haven't already.
Because you joined after the trade deadline, you will be placed on waivers for the current DSFL season and will clear within 48 hours. You are ineligible for this season's training camp and equipment but may do activity checks, weekly training, point tasks, and predictions. This offseason you will be entered into the DSFL draft.
The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player:
1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE.
2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum.
3. You can find the current point tasks in this forum. Most of these will be predictions, or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot.
4. A few days after the draft, you can check this forum to find this season's training camp thread, which is worth 10 TPE.
5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE.
6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here.
If you have any questions, feel free to reach out to any member of the rookie mentor team (2lzy, ephenssta, GuitarMaster116, Pat, RussDrivesTheBuss, Tesla, TheNC206, TubaDeus woelkers, yonggarius), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above.


(S36) - Turt Golum - TE - patsfreak27 - 04-05-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned:
AC #254 +2
First Free Training +5
Rookie PT part 1 +10
AC #255 +2
1 Mil Weekly Training (04/11-04/17) +5 TPE
Week 16 Predictions +2
Player Wiki +10
1 Mil Weekly Training (04/18-04/25) +5
AC #256 +2
S35 Training Camp +10
Most Outstanding Player Poll +1
Rookie PT Part 2 +6
1 Mil Weekly Training (04/25-5/2) +5
AC #257 +2

Adjusted Attributes & Traits:


TPE Available: 66
(MIN:50)(MAX:90) Strength: 50
(MIN:40)(MAX:75) Agility: 45
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:85) Speed: 50
(MIN:45)(MAX:80) Hands: 50
(MIN:40)(MAX:85) Pass Blocking: 50
(MIN:40)(MAX:85) Run Blocking: 50
(MIN:50)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Total TPE: 117


RE: (S36) - Turt Golum - TE - DeadlyPlayer - 04-10-2022

Updated!

Total TPE: 57
Applied TPE: 50
Banked TPE: 7


RE: (S36) - Turt Golum - TE - patsfreak27 - 04-11-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned: 

Adjusted Attributes & Traits:
Strength 50 -> 61(22 TPE spent)
Agility 45 -> 50 (5 TPE spent)
Speed 50 -> 70 (40 TPE spent)

TPE Available: 0
(MIN:50)(MAX:90) Strength: 61
(MIN:40)(MAX:75) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:85) Speed: 70
(MIN:45)(MAX:80) Hands: 50
(MIN:40)(MAX:85) Pass Blocking: 50
(MIN:40)(MAX:85) Run Blocking: 50
(MIN:50)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Total TPE: 117


RE: (S36) - Turt Golum - TE - JayWhy75 - 04-30-2022

Updated!

When updating, please put your links in your new post after an update has been done to avoid confusion. After this post, you shouldn't edit any posts prior to this. Thank you! Smile

TPE: 117
Bank: 0


RE: (S36) - Turt Golum - TE - patsfreak27 - 05-02-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned:
S35 First Rounders +9
S34 Awards Ballot +1
AC #258 +2
1 Mil Weekly Training (05/02-05/09) +5
Week 1 Predictions +1

Adjusted Attributes & Traits:
Strength: 61 -> 70 (-18 TPE)

TPE Available: 0
(MIN:50)(MAX:90) Strength: 70
(MIN:40)(MAX:75) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:85) Speed: 70
(MIN:45)(MAX:80) Hands: 50
(MIN:40)(MAX:85) Pass Blocking: 50
(MIN:40)(MAX:85) Run Blocking: 50
(MIN:50)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Total TPE: 135


RE: (S36) - Turt Golum - TE - JayWhy75 - 05-07-2022

Updated!

TPE: 135
Bank: 0


RE: (S36) - Turt Golum - TE - Dindog - 05-08-2022


This player has been Audited to this point!
Everything is good to go!


Total TPE: 135
Banked TPE: 0


THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!



RE: (S36) - Turt Golum - TE - patsfreak27 - 05-15-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


TPE Earned:
Week 2 Predictions +2
Week 3 Predictions +1
Week 4 Predictions +2
AC #259 +2
1 Mil Weekly Training (05/09-05/16) +5
AC #260 +2
Week 8 Predictions +1
1 Mil Weekly Training (05/16-05/23) +5

Adjusted Attributes & Traits:
Agility 50 -> 55 (10 TPE spent)
Run Blocking 50 -> 53 (6 TPE spent)
Competitiveness 50 -> 52 (4 TPE spent)

TPE Available: 0
(MIN:50)(MAX:90) Strength: 70
(MIN:40)(MAX:75) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:85) Speed: 70
(MIN:45)(MAX:80) Hands: 50
(MIN:40)(MAX:85) Pass Blocking: 50
(MIN:40)(MAX:85) Run Blocking: 53
(MIN:50)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 52

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Total TPE: 155