International Simulation Football League
(S38) - Teddy Rhinoback - DT - Printable Version

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+---- Thread: (S38) - Teddy Rhinoback - DT (/showthread.php?tid=40480)

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(S38) - Teddy Rhinoback - DT - kaleb356 - 07-28-2022

Generated from the Create a Player tool
Player Information

Username: kaleb356
Discord: kaleb356
First Name: Teddy
Last Name: Rhinoback
Position: DT
College: Iowa State
Recruited By: Unknown
Jersey Number: 71
Birthplace: Sedona, AZ
Player Archetype: Interior Rusher

Player Attributes

TPE Available: 3
(MIN:55)(MAX:90) Strength: 78
(MIN:60)(MAX:90) Agility: 71
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 72
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 74
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 52

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

THIS PLAYER MUST BE REGRESSED TO 110 TPE BEFORE BEING USED IN A LINEUP


RE: (S38) - Teddy Rhinoback - DT - Painted - 07-28-2022

@kaleb356 Everything looks good so you are approved, welcome to the ISFL!! We invite you to join our Rookie Discord, if you haven't already.

Because you joined after the trade deadline, you will be placed on waivers for the current DSFL season and will clear within 48 hours. You are ineligible for this season's training camp and equipment but may do activity checks, weekly training, point tasks, and predictions. This offseason you will be entered into the DSFL draft.

The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player:

1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE.

2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum.

3. You can find the current point tasks in this forum. Most of these will be predictions, or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot.

4. A few days after the draft, you can check this forum to find this season's training camp thread, which is worth 10 TPE.

5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE.

6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here.

If you have any questions, feel free to reach out to any member of the rookie mentor team (GuitarMaster116, negs, painted, Pat, Raven, RussDrivesTheBuss sloths1, Tesla, TubaDeus, woelkers, yonggarius, ZootTX), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above.


(S38) - Teddy Rhinoback - DT - kaleb356 - 07-28-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC 270 +2 TPE
First Free Training +5 TPE

Adjusted Attributes & Traits:
Strength: 60 -> 61 +2 TPE
Speed: 55 -> 57 +4 TPE

TPE Available: 1
(MIN:55)(MAX:90) Strength: 61
(MIN:60)(MAX:90) Agility: 65
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 43
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 62
(MIN:50)(MAX:75) Speed: 57
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 43

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

Total TPE: 57


RE: (S38) - Teddy Rhinoback - DT - JayWhy75 - 07-30-2022

Updated!

TPE: 57
Bank: 1


RE: (S38) - Teddy Rhinoback - DT - kaleb356 - 08-02-2022

Updated:

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point



TPE Earned:
Rookie Point Task 1-3 +6 TPE
Activity Check #271 +2 TPE
$1M Weekly Training +5 TPE
AC #272 +2 TPE
$1M Weekly Training +5 TPE
Rookie point task 4-6 +6 TPE
AC #273 +2 TPE
S37 Training Camp +10 TPE
S37 MOP Ballot +1 TPE
Rookie PT2 Item 1 +2 TPE
S37 First Rounders +4 TPE
AC #274 +2 TPE
$1M WT 8/23 +5 TPE
S37 Week 1 Predictions +3 TPE
Rookie Task Part 2 Items 2,3,5 +4 TPE
S37 W2 Predictions +3 TPE

Adjusted Attributes & Traits:
Strength: 61 -> 70 +18 TPE
Intelligence: 43 -> 49 +6 TPE
Tackling: 62 -> 70 +16 TPE
Speed: 57 -> 63 +12 TPE
Endurance: 60 -> 63 +6 TPE
Competitiveness: 43 -> 45 +2 TPE

TPE Available: 3
(MIN:55)(MAX:90) Strength: 70
(MIN:60)(MAX:90) Agility: 65
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 49
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 70
(MIN:50)(MAX:75) Speed: 63
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 63
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 45


Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

Total TPE: 119


RE: (S38) - Teddy Rhinoback - DT - MobiausGrander - 09-03-2022

Updated!
Total TPE: 119
Banked TPE: 3


RE: (S38) - Teddy Rhinoback - DT - kaleb356 - 09-03-2022

Updated:

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point



TPE Earned:
AC #275 +2 TPE
Player Wiki +10 TPE
S37 W3 Predictions +3 TPE
S37 W4 Predictions +2 TPE
1M Training 9/3 +5 TPE
AC #276 +2 TPE
$1M Weekly Training 9/5 +5 TPE
AC #277 +2 TPE
S37 W8 Predictions +3 TPE
S37 W9 Predictions +2 TPE
$1M Weekly Training 9/12 +5 TPE
 
Adjusted Attributes & Traits:
Speed: 63 -> 75 +39 TPE
Endurance: 63 -> 65 +4 TPE

TPE Available: 1
(MIN:55)(MAX:90) Strength: 70
(MIN:60)(MAX:90) Agility: 65
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 49
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 70
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 63
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 45


Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

Total TPE: 160


RE: (S38) - Teddy Rhinoback - DT - seal - 09-05-2022



This player has been Audited to this point!
Everything is good to go!


Total TPE: 119
Banked TPE: 3



THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!


RE: (S38) - Teddy Rhinoback - DT - MobiausGrander - 09-13-2022

Updated!
Total TPE: 163
Banked: 4


RE: (S38) - Teddy Rhinoback - DT - kaleb356 - 09-20-2022

Updated:

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point



TPE Earned:
AC #278 +2 TPE
$1M Weekly Training 9/20 +5 TPE
S37 W10 Predicitions +2 TPE
S37 W11 Predictions +2 TPE
S37 W12 Predictions +2 TPE
S37 W13 Predictions +3 TPE
S37 W15 Predictions +3 TPE

Adjusted Attributes & Traits:
Endurance: 65 -> 71 +15 TPE
Strength: 70 -> 71 +5 TPE

TPE Available: 0
(MIN:55)(MAX:90) Strength: 71
(MIN:60)(MAX:90) Agility: 65
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 49
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 70
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 45


Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

Total TPE: 179


Notice to updater: previous update had a +5 update applied twice where it should have been a +2 causing TPE to be off by +3. This update assumes the correct TPE starting at 160.