International Simulation Football League
(S38) - Julius McMiller - S - Printable Version

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+---- Thread: (S38) - Julius McMiller - S (/showthread.php?tid=40565)

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(S38) - Julius McMiller - S - majesticwalrus8 - 08-03-2022

Generated from the Create a Player tool
Player Information

Username: majesticwalrus8
Discord: MajesticWalrus184
First Name: Julius
Last Name: McMiller
Position: S
College: Cincinnati
Recruited By: Instagram
Jersey Number: 30
Birthplace: Denver Colorado
Player Archetype: Ball Hawk

Player Attributes

TPE Available: 0
(MIN:40)(MAX:75) Strength: 57
(MIN:55)(MAX:90) Agility: 62
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 60
(MIN:60)(MAX:95) Speed: 70
(MIN:40)(MAX:80) Hands: 54
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 52
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 45

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)


Purchased Traits:


RE: (S38) - Julius McMiller - S - ZootTX - 08-03-2022

Everything looks good so you are approved, welcome to the ISFL! We invite you to join our Rookie Discord, if you haven't already.

Because you joined after the waiver deadline, you will be entered into the DSFL Draft which will be held at 8:00 PM on Thursday, August 18th. Don't worry though, you will get to see your player in action starting on Wednesday, August 10th during the Prospect Bowl! You will be able to watch the draft presentation and the Prospect Bowl on our YouTube channel.

The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player:

1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE.

2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum.

3. You can find the current point tasks in this forum. Most of these will be predictions or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot.

4. A few days after the draft, you can check this forum to find this season's training camp thread, which is worth 10 TPE.

5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE.

6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here.

If you have any questions, feel free to reach out to any member of the rookie mentor team (GuitarMaster116, negs, painted, Pat, Raven, RussDrivesTheBuss sloths1, Tesla, TubaDeus, woelkers, yonggarius, ZootTX), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above.


(S38) - Julius Mcmiller - S - majesticwalrus8 - 08-03-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:

AC #271 +2

Free Training +5





Strength: 50 -> 
Agility: 60 -> 
Intelligence: 42 -> 
Tackling: 50 ->
Speed: 60 -> 61 (2 TPE)
Hands: 43 -> 46 (3 TPE)
Endurance: 50 -> 51 (2 TPE)
Competitiveness: 40 ->

Total TPE: 57

TPE Available: 0
(MIN:40)(MAX:75) Strength: 50
(MIN:55)(MAX:90) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 42
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 50
(MIN:60)(MAX:95) Speed: 60
(MIN:40)(MAX:80) Hands: 43
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)


Purchased Traits:


RE: (S38) - Julius Mcmiller - S - majesticwalrus8 - 08-08-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:

AC #272 +2

Weekly Training +5

Rookie point task #2 +6

Rookie Point task #1 +8

Strength: 50 -> 51 (2 TPE)
Agility: 60 -> 62 (4 TPE)
Intelligence: 42 -> 45 (3 TPE)
Tackling: 50 -> 51 (2 TPE)
Speed: 61 -> 65 (8 TPE)
Hands: 46 -> 47 (1 TPE)
Endurance: 51 -> 
Competitiveness: 40 -> 41 (1 TPE)

Total TPE: 78

TPE Available: 0
(MIN:40)(MAX:75) Strength: 50
(MIN:55)(MAX:90) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 42
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 50
(MIN:60)(MAX:95) Speed: 61
(MIN:40)(MAX:80) Hands: 46
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 51
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)


Purchased Traits:


RE: (S38) - Julius Mcmiller - S - Revolution5 - 08-20-2022

total 78, banked 0


RE: (S38) - Julius Mcmiller - S - majesticwalrus8 - 08-21-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:

AC #273 +2

Weekly training +5

Training Camp +10

Strength: 51 -> 
Agility: 62 -> 
Intelligence: 45 ->
Tackling: 51 -> 57 (12 TPE)
Speed: 65 -> 66 (2 TPE)
Hands: 47 -> 50 (3 TPE)
Endurance: 51 ->
Competitiveness: 41 ->

Total TPE: 95

TPE Available: 0
(MIN:40)(MAX:75) Strength: 51
(MIN:55)(MAX:90) Agility: 62
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 51
(MIN:60)(MAX:95) Speed: 65
(MIN:40)(MAX:80) Hands: 47
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 51
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 41

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)


Purchased Traits:


RE: (S38) - Julius Mcmiller - S - majesticwalrus8 - 08-23-2022

Update Scale:

0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:

AC #274 +2

Weekly training +5

Strength: 51 ->
Agility: 62 ->
Intelligence: 45 ->
Tackling: 57 -> 
Speed: 66 -> 
Hands: 50 -> 53 (6 TPE)
Endurance: 51 ->
Competitiveness: 41 -> 42 (TPE)

Total TPE: 102

TPE Available: 0
(MIN:40)(MAX:75) Strength: 51
(MIN:55)(MAX:90) Agility: 61
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 57
(MIN:60)(MAX:95) Speed: 66
(MIN:40)(MAX:80) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 51
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 41

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)


Purchased Traits:


RE: (S38) - Julius Mcmiller - S - Revolution5 - 08-27-2022

Please do not make multiple posts for one update. Each week only make one post. You can edit a post to add more claims by clicking on the pen and box symbol at the bottom right of the post. If you don't understand please message me or your gm's in your discord.

Total 102 banked 0


RE: (S38) - Julius Mcmiller - S - majesticwalrus8 - 08-28-2022

Update Scale:

0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:

Week 1 Predictions +3

Week 2 Predictions +2

AC #275 +2

Weekly training +5

Strength: 51 ->
Agility: 62 ->
Intelligence: 45 -> 50 (5 TPE)
Tackling: 57 ->
Speed: 66 -> 69 (6 TPE)
Hands: 53 ->
Endurance: 51 ->
Competitiveness: 42 -> 43 (1 TPE)

Total TPE: 114

TPE Available: 0
(MIN:40)(MAX:75) Strength: 51
(MIN:55)(MAX:90) Agility: 61
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 57
(MIN:60)(MAX:95) Speed: 66
(MIN:40)(MAX:80) Hands: 53
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 51
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 42

Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)


Purchased Traits:


RE: (S38) - Julius Mcmiller - S - Revolution5 - 09-03-2022

total 114, banked 0.

Check your roster page as your current attributes totals above don't match what you say you upgraded totals.