(S41) - Rodney Rosadino - LB - Printable Version +- International Simulation Football League (https://forums.sim-football.com) +-- Forum: League Office (https://forums.sim-football.com/forumdisplay.php?fid=7) +--- Forum: Unassigned Player Database (https://forums.sim-football.com/forumdisplay.php?fid=46) +---- Forum: Free Agents (https://forums.sim-football.com/forumdisplay.php?fid=48) +---- Thread: (S41) - Rodney Rosadino - LB (/showthread.php?tid=43218) |
(S41) - Rodney Rosadino - LB - jross - 02-02-2023 Generated from the Create a Player tool Player Information Username: jross Discord: Unknown First Name: Rodney Last Name: Rosadino Position: LB College: Oklahoma City Community College Recruited By: Reddit Jersey Number: 93 Birthplace: OKC, OK Player Archetype: Versatile LB Player Attributes TPE Available: 26 (MIN:55)(MAX:85) Strength: 70 (MIN:55)(MAX:95) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 75 (MIN:50)(MAX:80) Speed: 78 (MIN:20)(MAX:60) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 50 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: RE: (S41) - Rodney Rosadino - DE - Akoustique - 02-02-2023 Hey @jross
Everything looks good so you are approved, welcome to the ISFL! We invite you to join our Rookie Discord, if you haven't already. Because you joined after the waiver deadline, you will be entered into the DSFL Draft which will be held at 8:00 PM on Thursday, February 15th. Don't worry though, you will get to see your player in action starting on Wednesday, February 8th during the Prospect Bowl! You will be able to watch the draft presentation and the Prospect Bowl on our YouTube channel. The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player: 1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE. 2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, you can pay for weekly trainings in the bank. 3. You can find the current point tasks in this forum. Most of these will be predictions or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot. 4. A few days after the draft, you can check this forum to find this season's training camp thread, which is worth 10 TPE. 5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE. 6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here. If you have any questions, feel free to reach out to any member of the rookie mentor team (Kotasa, negs, painted, Pat, Raven, RussDrivesTheBuss, ZootTX, Tubbytim, Akou, Memento Mori, McGriddy), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above. (S41) - Rodney Rosadino - DE - jross - 02-02-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC 296 +2 TPE Adjusted Attributes & Traits: Hands 20 > 22 +2 TPE TPE Available: 0 (MIN:55)(MAX:85) Strength: 55 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 55 (MIN:50)(MAX:80) Speed: 60 (MIN:20)(MAX:60) Hands: 22 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 45 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 55 Available Traits: Speed Rusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 52 RE: (S41) - Rodney Rosadino - DE - jross - 02-02-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: First Free Training +5 TPE Adjusted Attributes & Traits: Endurance 45 > 50 +5 TPE TPE Available: 0 (MIN:55)(MAX:85) Strength: 55 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 55 (MIN:50)(MAX:80) Speed: 60 (MIN:20)(MAX:60) Hands: 22 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 55 Available Traits: Speed Rusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 57 RE: (S41) - Rodney Rosadino - DE - jross - 02-02-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: S38 Charity Drive +3 TPE Adjusted Attributes & Traits: Hands 22 > 25 +3 TPE TPE Available: 0 (MIN:55)(MAX:85) Strength: 55 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 55 (MIN:50)(MAX:80) Speed: 60 (MIN:20)(MAX:60) Hands: 25 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 55 Available Traits: Speed Rusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 60 RE: (S41) - Rodney Rosadino - DE - jross - 02-03-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Rookie Pt Task Pt 1 +10 TPE Adjusted Attributes & Traits: Speed 60 > 65 +10 TPE TPE Available: 0 (MIN:55)(MAX:85) Strength: 55 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 55 (MIN:50)(MAX:80) Speed: 65 (MIN:20)(MAX:60) Hands: 25 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 55 Available Traits: Speed Rusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 70 RE: (S41) - Rodney Rosadino - DE - jross - 02-09-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC 297 +2 TPE [url=Weekly Training Tier 2 +5]Weekly Training Tier 2[/url] +5 TPE S40 Training Camp +10 TPE Adjusted Attributes & Traits: Hands 25 > 32 +7 TPE Tackling 55 > 60 +10 TPE TPE Available: 0 (MIN:55)(MAX:85) Strength: 55 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 60 (MIN:50)(MAX:80) Speed: 65 (MIN:20)(MAX:60) Hands: 32 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 55 Available Traits: Speed Rusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 87 RE: (S41) - Rodney Rosadino - DE - jross - 02-13-2023 FREE ROOKIE POSITION SWITCH
Old Position: Speeed Rusher DE New Position: Versatile LB Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Adjusted Attributes & Traits: TPE Available: (MIN:55)(MAX:85) Strength: 55 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 60 (MIN:50)(MAX:80) Speed: 68 (MIN:20)(MAX:60) Hands: 33 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 55 Available Traits: Speed Rusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 94 VERSATILE LB TPE REDISTRIBUTION
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Adjusted Attributes & Traits: Strength 60 > 70 +20 TPE Tackling 65 > 70 +10 TPE Speed 55 > 70 +30 TPE Intelligence 50 > 60 +20 TPE Competitiveness 40 > 50 +10 TPE Agility 50 > 52 +4 TPE TPE Available: 0 (MIN:60)(MAX:90) Strength: 70 (MIN:50)(MAX:80) Agility: 52 (MIN:1)(MAX:1) Arm: 1 (MIN:50)(MAX:85) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:65)(MAX:95) Tackling: 70 (MIN:55)(MAX:85) Speed: 70 (MIN:25)(MAX:50) Hands: 25 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:50)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:85) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 94 RE: (S41) - Rodney Rosadino - DE - MikeWhiskey - 02-18-2023 Updated Total TPE: 94 Banked: 0 In the future, please put all your new claims in a single post between updates. This makes it easier for the updater to track everything. So between this update and the next, just a single post with all your claims/changes. Thanks! RE: (S41) - Rodney Rosadino - DE - jross - 02-21-2023 FREE ROOKIE POSITION SWITCH
Old Position: Speeed Rusher DE
New Position: Versatile LB
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Adjusted Attributes & Traits: TPE Available: (MIN:55)(MAX:85) Strength: 55 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 60 (MIN:50)(MAX:80) Speed: 68 (MIN:20)(MAX:60) Hands: 33 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 55 Available Traits: Speed Rusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 94 VERSATILE LB TPE REDISTRIBUTION
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC 299 +2 TPE Week 1 Predictions +1 TPE [url=Equipment Tier 2 +10]Equipment Tier 2[/url] +10 TPE [url=Weekly Training Tier 2 +5]Weekly Training Tier 2[/url] +5 TPE [url=Equipment Tier 3 +15]Equipment Tier 3[/url] + 15 TPE Week 2 Predictions +2 TPE Adjusted Attributes & Traits: Strength 60 > 70 +20 TPE Tackling 65 > 70 +10 TPE Speed 55 > 70 +30 TPE Intelligence 50 > 65 +30 TPE Competitiveness 40 > 50 +10 TPE Agility 50 > 56 +12 TPE Hands 25 > 42 + 17 TPE TPE Available: 0 (MIN:60)(MAX:90) Strength: 70 (MIN:50)(MAX:80) Agility: 56 (MIN:1)(MAX:1) Arm: 1 (MIN:50)(MAX:85) Intelligence: 65 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:65)(MAX:95) Tackling: 70 (MIN:55)(MAX:85) Speed: 70 (MIN:25)(MAX:50) Hands: 42 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:50)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:85) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 129 |